<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.v-ris.ing/index.php?action=history&amp;feed=atom&amp;title=Blood_Homogenizer</id>
	<title>Blood Homogenizer - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.v-ris.ing/index.php?action=history&amp;feed=atom&amp;title=Blood_Homogenizer"/>
	<link rel="alternate" type="text/html" href="https://wiki.v-ris.ing/index.php?title=Blood_Homogenizer&amp;action=history"/>
	<updated>2026-06-11T19:23:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.v-ris.ing/index.php?title=Blood_Homogenizer&amp;diff=340&amp;oldid=prev</id>
		<title>imported&gt;Skolander: /* Blood Types &amp; Quality */ updated</title>
		<link rel="alternate" type="text/html" href="https://wiki.v-ris.ing/index.php?title=Blood_Homogenizer&amp;diff=340&amp;oldid=prev"/>
		<updated>2026-05-27T13:16:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Blood Types &amp;amp; Quality: &lt;/span&gt; updated&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Structure&lt;br /&gt;
|description=A workstation used for mixing blood.&lt;br /&gt;
|room=&lt;br /&gt;
|resources=1 [[Primal Blood Essence]]&amp;lt;br&amp;gt;8 [[Dark Silver Ingot]]&amp;lt;br&amp;gt;8 [[Glass]]&amp;lt;br&amp;gt;32 [[Venom Sap]]&lt;br /&gt;
|unlocked_by=[[Lucile the Venom Alchemist]]&lt;br /&gt;
}}&amp;lt;div style=&amp;quot;display:none&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;__NOTOC__&lt;br /&gt;
==Overview==&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;{{PAGENAME}}&amp;#039;&amp;#039;&amp;#039; provides two slots in which you can place {{ItemFrame|Blood Potion}}s or {{ItemFrame|Blood Merlot}}s. You can then select one of the traits from the secondary potion to transfer onto the first potion. If the [[Blood#Blood Types &amp;amp; Quality|blood quality]] of the secondary potion is 90% or higher, the &amp;#039;&amp;#039;&amp;#039;IV&amp;#039;&amp;#039;&amp;#039; bonus will also be infused. There is no additional cost for mixing potions, but the secondary potion will be consumed in the process.&lt;br /&gt;
&lt;br /&gt;
==Perks==&lt;br /&gt;
*&amp;#039;&amp;#039;In Confined Castle Room&amp;#039;&amp;#039;: +25% speed.{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Blood Types &amp;amp; Quality ==&lt;br /&gt;
{| class=&amp;quot;fandom-table&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Quality&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Blood Type&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;center&amp;gt;[[File:BloodType_Creature.png|frameless|]]&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Creature&amp;#039;&amp;#039;&amp;#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
!&amp;lt;center&amp;gt;[[File:BloodType_Worker.png|frameless|]]&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Worker&amp;#039;&amp;#039;&amp;#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
!&amp;lt;center&amp;gt;[[File:BloodType_Brute.png|frameless|]]&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Brute&amp;#039;&amp;#039;&amp;#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
!&amp;lt;center&amp;gt;[[File:BloodType_Rogue.png|frameless|]]&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Rogue&amp;#039;&amp;#039;&amp;#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
!&amp;lt;center&amp;gt;[[File:BloodType_Warrior.png|frameless|]]&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Warrior&amp;#039;&amp;#039;&amp;#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;I&amp;lt;br&amp;gt;(1%)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;8-16%&amp;#039;&amp;#039;&amp;#039;}} Increased Maximum Health and {{Blue|&amp;#039;&amp;#039;&amp;#039;40%&amp;#039;&amp;#039;&amp;#039;}} increased health regeneration.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;12-24%&amp;#039;&amp;#039;&amp;#039;}} Increased Resource Yield.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;7-14%&amp;#039;&amp;#039;&amp;#039;}} Increased Primary Attack Speed and gain {{Blue|&amp;#039;&amp;#039;&amp;#039;5%&amp;#039;&amp;#039;&amp;#039;}} increased Physical Power.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;8-16%&amp;#039;&amp;#039;&amp;#039;}} Increased Physical Critical Chance and {{Blue|&amp;#039;&amp;#039;&amp;#039;8%&amp;#039;&amp;#039;&amp;#039;}} increased Physical Critical Power.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;10%&amp;#039;&amp;#039;&amp;#039;}} Increased Physical Power and Veil attack deal {{Blue|&amp;#039;&amp;#039;&amp;#039;40%&amp;#039;&amp;#039;&amp;#039;}} bonus damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;II (30%)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;4-8%&amp;#039;&amp;#039;&amp;#039;}} Increased Movement Speed and {{Blue|&amp;#039;&amp;#039;&amp;#039;8%&amp;#039;&amp;#039;&amp;#039;}} increased Shapeshift Speed.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;12-24%&amp;#039;&amp;#039;&amp;#039;}} Increased Damage against Resource Objects.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;5-10%&amp;#039;&amp;#039;&amp;#039;}} Primary Attack Life Leech and {{Blue|&amp;#039;&amp;#039;&amp;#039;4%&amp;#039;&amp;#039;&amp;#039;}} increased Damage Reduction.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;4-8%&amp;#039;&amp;#039;&amp;#039;}} Increased Movement Speed and gain {{Blue|&amp;#039;&amp;#039;&amp;#039;10%&amp;#039;&amp;#039;&amp;#039;}} additional speed for {{Blue|&amp;#039;&amp;#039;&amp;#039;3s&amp;#039;&amp;#039;&amp;#039;}} when striking a killing blow.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;14%&amp;#039;&amp;#039;&amp;#039;}} Increased Weapon Cooldown Rate and {{Blue|&amp;#039;&amp;#039;&amp;#039;5%&amp;#039;&amp;#039;&amp;#039;}} increased Weapon Skill Leech.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;III (60%)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;12-24%&amp;#039;&amp;#039;&amp;#039;}} Increased Healing Received and {{Blue|&amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;}} increased All Resistances.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;8-16%&amp;#039;&amp;#039;&amp;#039;}} Increased Mount Speed.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;8-16%&amp;#039;&amp;#039;&amp;#039;}} Increased Maximum Health. Heal self for {{Blue|&amp;#039;&amp;#039;&amp;#039;5%&amp;#039;&amp;#039;&amp;#039;}} of your victim&amp;#039;s health when striking a killing blow.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;7-14%&amp;#039;&amp;#039;&amp;#039;}} Increased Veil Cooldown Rate. {{Blue|&amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039;}} increased Physical Critical Chance after using a Veil.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;18%&amp;#039;&amp;#039;&amp;#039;}} Increased Weapon Skill Power and {{Blue|&amp;#039;&amp;#039;&amp;#039;24%&amp;#039;&amp;#039;&amp;#039;}} increased damage when striking enemies at full health.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;IV (90%)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Bite heals you for {{Blue|&amp;#039;&amp;#039;&amp;#039;5%&amp;#039;&amp;#039;&amp;#039;}} of your maximum health and temporarily increases your attack speed and physical damage output by {{Blue|&amp;#039;&amp;#039;&amp;#039;25%&amp;#039;&amp;#039;&amp;#039;}}.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;3%&amp;#039;&amp;#039;&amp;#039;}} Chance to instantly destroy a resource node and trigger a burst of speed.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;15%&amp;#039;&amp;#039;&amp;#039;}} Chance to parry an attack reducing damage taken by {{Blue|&amp;#039;&amp;#039;&amp;#039;25%&amp;#039;&amp;#039;&amp;#039;}}. Parrying an attack increases your own physical power by {{Blue|&amp;#039;&amp;#039;&amp;#039;15%&amp;#039;&amp;#039;&amp;#039;}} for {{Blue|&amp;#039;&amp;#039;&amp;#039;3.5s&amp;#039;&amp;#039;&amp;#039;}}.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;50%&amp;#039;&amp;#039;&amp;#039;}} Chance on Critical Strike to expose victims armor, increasing damage taken from all sources by {{Blue|&amp;#039;&amp;#039;&amp;#039;15%&amp;#039;&amp;#039;&amp;#039;}} for {{Blue|&amp;#039;&amp;#039;&amp;#039;4s&amp;#039;&amp;#039;&amp;#039;}}.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;12&amp;#039;&amp;#039;&amp;#039;}} Increased Weapon Charge Gain.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;V (100%)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;font-size:94%&amp;quot;| Boost all above effects by {{Blue|&amp;#039;&amp;#039;&amp;#039;20%&amp;#039;&amp;#039;&amp;#039;}} and increases the maximum cap of blood effects with an equal amount.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;fandom-table&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Quality&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Blood Type&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;center&amp;gt;[[File:BloodType_Scholar.png|frameless|]]&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Scholar&amp;#039;&amp;#039;&amp;#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
!&amp;lt;center&amp;gt;[[File:BloodType_Draculin.png|frameless|]]&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Draculin&amp;#039;&amp;#039;&amp;#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
!&amp;lt;center&amp;gt;[[File:BloodType_Mutant.png|frameless|]]&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mutant&amp;#039;&amp;#039;&amp;#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
!&amp;lt;center&amp;gt;[[File:BloodType_Corrupted.png|frameless|]]&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Corrupted&amp;#039;&amp;#039;&amp;#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;I&amp;lt;br&amp;gt;(1%)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;6-12%&amp;#039;&amp;#039;&amp;#039;}} Increased Spell Power and {{Blue|&amp;#039;&amp;#039;&amp;#039;10%&amp;#039;&amp;#039;&amp;#039;}} Shield Efficiency.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;6-12%&amp;#039;&amp;#039;&amp;#039;}} Increased Spell Power and {{Blue|&amp;#039;&amp;#039;&amp;#039;8%&amp;#039;&amp;#039;&amp;#039;}} increased Spell Critical Power.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;7-14%&amp;#039;&amp;#039;&amp;#039;}} Increased Spell Power and {{Blue|&amp;#039;&amp;#039;&amp;#039;10%&amp;#039;&amp;#039;&amp;#039;}} increased Shapeshift Speed.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;25% - 50%&amp;#039;&amp;#039;&amp;#039;}} Reduced damage taken from Corrupted Attacks and gain {{Blue|&amp;#039;&amp;#039;&amp;#039;5%&amp;#039;&amp;#039;&amp;#039;}} Life Leech but you suffer {{Blue|&amp;#039;&amp;#039;&amp;#039;10%&amp;#039;&amp;#039;&amp;#039;}} increased damage taken from all other sources.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;II (30%)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;6-12%&amp;#039;&amp;#039;&amp;#039;}} Increased Spell Cooldown Rate and shield self for {{Blue|&amp;#039;&amp;#039;&amp;#039;25%&amp;#039;&amp;#039;&amp;#039;}} of your spell power when casting a spell.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;8-16%&amp;#039;&amp;#039;&amp;#039;}} Increased Spell Critical Chance and Spell hits grants {{Blue|&amp;#039;&amp;#039;&amp;#039;6%&amp;#039;&amp;#039;&amp;#039;}} Movement Speed for {{Blue|&amp;#039;&amp;#039;&amp;#039;3s&amp;#039;&amp;#039;&amp;#039;}}.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;14-28%&amp;#039;&amp;#039;&amp;#039;}} Increased Ultimate Cooldown Rate and spawn {{Blue|{{ItemFrame|Mutated Rat|2|discountable=N|display=Mutant Rats}}}} that fight by your side when casting an Ultimate.&lt;br /&gt;
|Reduces the maximum amount of [[Vile Corruption]] stacks by {{Blue|&amp;#039;&amp;#039;&amp;#039;4 - 8&amp;#039;&amp;#039;&amp;#039;}} but you suffer {{Blue|&amp;#039;&amp;#039;&amp;#039;50% - 100%&amp;#039;&amp;#039;&amp;#039;}} increased Blood drain rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;III (60%)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;10-20%&amp;#039;&amp;#039;&amp;#039;}} Ultimate Power and reset your Spell Cooldowns when using an Ultimate.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;4-8%&amp;#039;&amp;#039;&amp;#039;}} Increased Spell Leech and {{Blue|&amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039;}} increased Spell Charge Gain.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;10-20%&amp;#039;&amp;#039;&amp;#039;}} Ultimate Power and {{Blue|&amp;#039;&amp;#039;&amp;#039;12%&amp;#039;&amp;#039;&amp;#039;}} increased Minion Damage.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;8-12%&amp;#039;&amp;#039;&amp;#039;}} Increased Movement Speed and {{Blue|&amp;#039;&amp;#039;&amp;#039;14%&amp;#039;&amp;#039;&amp;#039;}} increased Attack Speed but there is a {{Blue|&amp;#039;&amp;#039;&amp;#039;25%&amp;#039;&amp;#039;&amp;#039;}} chance when taking damage to trigger an eruption inflicting a {{Blue|&amp;#039;&amp;#039;&amp;#039;2s&amp;#039;&amp;#039;&amp;#039;}} snare. &amp;#039;&amp;#039;({{Blue|&amp;#039;&amp;#039;&amp;#039;125%&amp;#039;&amp;#039;&amp;#039;}} corruption damage)&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;IV (90%)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;12&amp;#039;&amp;#039;&amp;#039;}} Increased Spell Charge Gain.&lt;br /&gt;
|Spell Critical Strike hits increases Spell Cooldown Rate by {{Blue|&amp;#039;&amp;#039;&amp;#039;30%&amp;#039;&amp;#039;&amp;#039;}} for {{Blue|&amp;#039;&amp;#039;&amp;#039;3s&amp;#039;&amp;#039;&amp;#039;}}.&lt;br /&gt;
|{{Blue|&amp;#039;&amp;#039;&amp;#039;7%&amp;#039;&amp;#039;&amp;#039;}} Increased Veil Cooldown Rate and landing a Veil attack reduces Ultimate Cooldown by {{Blue|&amp;#039;&amp;#039;&amp;#039;7s&amp;#039;&amp;#039;&amp;#039;}}.&lt;br /&gt;
|Spell and Weapon Charge Gain increased by {{Blue|&amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;}} but there is a {{Blue|&amp;#039;&amp;#039;&amp;#039;30%&amp;#039;&amp;#039;&amp;#039;}} chance to spawn a shadow that attacks you when using a spell. &amp;#039;&amp;#039;({{Blue|&amp;#039;&amp;#039;&amp;#039;150%&amp;#039;&amp;#039;&amp;#039;}} piercing corruption damage, can no longer be countered or deal fatal damage)&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;V (100%)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;font-size:94%&amp;quot;| Boost all above effects by {{Blue|&amp;#039;&amp;#039;&amp;#039;20%&amp;#039;&amp;#039;&amp;#039;}} and increases the maximum cap of blood effects with an equal amount.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox Crafting &amp;amp; Refining Stations}}&lt;br /&gt;
[[Category:Crafting structures| ]]&lt;br /&gt;
[[Category:Game Mechanics| ]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Skolander</name></author>
	</entry>
</feed>