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	<id>https://wiki.v-ris.ing/index.php?action=history&amp;feed=atom&amp;title=Cave_Passage</id>
	<title>Cave Passage - Revision history</title>
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	<updated>2026-06-11T13:23:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.v-ris.ing/index.php?title=Cave_Passage&amp;diff=476&amp;oldid=prev</id>
		<title>imported&gt;QualifiedPenguin483: Added a picture with the patch 1.1 locations and connections of the cave passages</title>
		<link rel="alternate" type="text/html" href="https://wiki.v-ris.ing/index.php?title=Cave_Passage&amp;diff=476&amp;oldid=prev"/>
		<updated>2026-02-28T08:05:39Z</updated>

		<summary type="html">&lt;p&gt;Added a picture with the patch 1.1 locations and connections of the cave passages&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Cave Passage.png|alt=An in game image of a cave in the Farbane region with a cliff from which a player can descend.|thumb|In game image of a cave passage in Farbane. In the image one can only jump down.]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cave Passages&amp;#039;&amp;#039;&amp;#039; are linked geographic landmarks similar to [[Waygates]] in that they allow fast travel, however the destination is preset and cannot be altered.&lt;br /&gt;
Each are linked singularly and entering one will always transport the player to the other. The passages function both ways, however the passages in Farbane Woods tend to be on a cliff too high for [[Toad Form|Toad Leap]], and covered which prevents [[Bat Form]] landings. Due to this, the travel tends to be one way, however if one has not dropped down from the cliff, one can return to the other end of the cave passage.&lt;br /&gt;
&lt;br /&gt;
Cave Passages allow the transportation of all items in the inventory &amp;amp; [[Dominate|dominated enemies]], unlike [[waygates]].&lt;br /&gt;
==Cave Passage Locations==&lt;br /&gt;
Exact locations for all Cave Passages can be viewed on the [[Map]].&lt;br /&gt;
[[File:Cave Passage Locations Patch-1.1.jpg|thumb|Location and connections of all passages in patch 1.1]]&lt;br /&gt;
&lt;br /&gt;
=== Cave Locations with regions and landmarks (As of v1.1): ===&lt;br /&gt;
{| class=&amp;quot;sortable fandom-table&amp;quot;&lt;br /&gt;
!Source Location&lt;br /&gt;
!Destination&amp;lt;br&amp;gt;Farbane Region&lt;br /&gt;
!Nearest Area of Interest&lt;br /&gt;
|-&lt;br /&gt;
|[[Silverlight Hills]]&lt;br /&gt;
|Far East&lt;br /&gt;
|[https://vrising.fandom.com/wiki/Map:Vardoran?marker=70 Bear Cave]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cursed Forest]]&lt;br /&gt;
|Far West&lt;br /&gt;
|[https://vrising.fandom.com/wiki/Map:Vardoran?marker=67 Bandit Sulphur Quarry]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dunley Farmlands]]&lt;br /&gt;
|Central&lt;br /&gt;
|[https://vrising.fandom.com/wiki/Map:Vardoran?marker=81 Wolf Den]&lt;br /&gt;
|-&lt;br /&gt;
|[[Gloomrot South]]&lt;br /&gt;
|Midwest&lt;br /&gt;
|[https://vrising.fandom.com/wiki/Map:Vardoran?marker=63 Bandit Copper Mine]&lt;br /&gt;
|-&lt;br /&gt;
|[[Oakveil Woodlands]]&lt;br /&gt;
|Middle East&lt;br /&gt;
|[https://vrising.fandom.com/wiki/Map:Vardoran?marker=82 Bandit Trapper Camp]&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Game Mechanics| ]]&lt;/div&gt;</summary>
		<author><name>imported&gt;QualifiedPenguin483</name></author>
	</entry>
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