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	<id>https://wiki.v-ris.ing/index.php?action=history&amp;feed=atom&amp;title=Ruins_of_Mortium</id>
	<title>Ruins of Mortium - Revision history</title>
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	<updated>2026-06-11T13:28:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.v-ris.ing/index.php?title=Ruins_of_Mortium&amp;diff=1731&amp;oldid=prev</id>
		<title>imported&gt;Itanimulli confirmed at 00:10, 25 June 2025</title>
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		<updated>2025-06-25T00:10:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Vardoran Map 1.1.png|thumb|300x300px]]&lt;br /&gt;
Ruins of Mortium is located at the far east of [[Map:Vardoran|Vardoran]], east of [[Dunley Farmlands]], south of [[Cursed Forest]] and north of [[Hallowed Mountains]]. The entire area is cloudy, meaning [[Sun Exposure]] is not a concern unless the player uses {{Ability|Bat Form}}. After forgotten centuries, the slumbering peace of this domain of eternal night is punctured by the marching of Dracula&amp;#039;s Legion. Venture beyond the lands of man and into the shadows, where ancient evil stirs.&lt;br /&gt;
&lt;br /&gt;
[[Rift Incursions]] occur here. The {{ItemFrame|Eye of Mortium|type=structure}} allows players to track when Incursions are active.&lt;br /&gt;
&lt;br /&gt;
Players can find resources such as {{ItemFrame|Stygian Shard}}, {{ItemFrame|Greater Stygian Shard}}, {{ItemFrame|Bat Hide}}, {{ItemFrame|Grave Dust}}, {{ItemFrame|Scourgestone}}, {{ItemFrame|Exquisite Heart}} and [[File:Item RegularMiststone.png|30px]][[Gems|Regular Gems]].&lt;br /&gt;
&lt;br /&gt;
There are 2 [[V Blood Carriers]] roaming the roads of Mortium, [[General Elena the Hollow]] and [[General Cassius the Betrayer]]. This is a late Act II region recommended to [[Gear Level]] 53 or higher.&lt;br /&gt;
&lt;br /&gt;
Unlike all other locations in [[Map:Vardoran|Vardoran]] there are no plots for building Castles in the Ruins of Mortium.&lt;br /&gt;
&lt;br /&gt;
==Areas==&lt;br /&gt;
=== Ruins of Mortium Waygate===&lt;br /&gt;
&amp;#039;&amp;#039;An old Vampire Waygate. A suitable target for teleportation magic.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are 3 in the region.&lt;br /&gt;
&lt;br /&gt;
=== Vampire Merchant Camp ===&lt;br /&gt;
&amp;#039;&amp;#039;Traveling merchants have set up camp here, happy to take trade with any passing vampire.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Two [[Vendors#Ruins of Mortium|Vampire Merchant]] camps exist, one to the north and one to the south. The one in the south sells [[Rare Ancestral Weapon Shards]] for {{ItemFrame|Stygian Shard}}s, the one in the north sells [[Epic Ancestral Weapon Shards]] for {{ItemFrame|Greater Stygian Shard}}s.&lt;br /&gt;
&lt;br /&gt;
===Ancient Sacrificial Site ===&lt;br /&gt;
&amp;#039;&amp;#039;A sacrificial site from the days of old. Today, the Legion of Noctum utilizes it to summon Dracula&amp;#039;s army from the Shadow Realm into Vardoran.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
An area for Rift Incursions.&lt;br /&gt;
&lt;br /&gt;
===Frozen Lake Ruins===&lt;br /&gt;
&amp;#039;&amp;#039;An ancient vampire outpost established during the Great War, abandoned after the fall of Dracula. The Legion of Noctum has set up camp here using the local waygate to summon Dracula&amp;#039;s reinforcements into Vardoran.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
An area for Rift Incursions.&lt;br /&gt;
&lt;br /&gt;
===Vampire Cemetery===&lt;br /&gt;
&amp;#039;&amp;#039;An old vampire cementery, a hallowed place for the creatures of the night. The Legion of Noctum has set up camp here using the local waygate to summon Dracula&amp;#039;s reinforcements into Vardoran.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
An area for Rift Incursions.&lt;br /&gt;
&lt;br /&gt;
===Vampire Village Ruins===&lt;br /&gt;
&amp;#039;&amp;#039;An ancient vampire village, abandoned after the fall of Dracula. Today, the Legion of Noctum utilizes its waygate to summon Dracula&amp;#039;s army from the Shadow Realm into Vardoran.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
An area for Rift Incursions.&lt;br /&gt;
&lt;br /&gt;
===North Fortress Ruins===&lt;br /&gt;
V Blood: [[General Valencia the Depraved]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;The ruins of an old bastion in the northern region of Mortium. The Legion of Noctum has set camp here aiming to restore it to its former glory. The Noctum general Valencia has established her base here, supervising the war efforts in Mortium.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
An area for Rift Incursions.&lt;br /&gt;
&lt;br /&gt;
===South Fortress Ruins ===&lt;br /&gt;
&amp;#039;&amp;#039;The ruins of an old bastion in the southern region of Mortium. The Legion of Noctum are currently in preparations to make it a summoning site capable of calling forth Dracula&amp;#039;s army from the Shadow Realm.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
This is the only place where {{ItemFrame|Stygian Shard}}s can be found outside [[Rift Incursions]].&lt;br /&gt;
&lt;br /&gt;
===West Fortress Ruins===&lt;br /&gt;
&amp;#039;&amp;#039;The ruins of an old bastion in the western region of Mortium. Today the Legion of Noctum utilizes it to summon Dracula&amp;#039;s army from the Shadow Realm into Vardoran.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
An area for Rift Incursions.&lt;br /&gt;
&lt;br /&gt;
===Dracula&amp;#039;s Castle Courtyard===&lt;br /&gt;
&amp;#039;&amp;#039;Abandoned and left for ruin over centuries, Dracula&amp;#039;s castle has now reawakened with the arrival of the Legion of Noctum. They work tirelessly to bring their Immortal King back in his true form.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
An area for Rift Incursions.&lt;br /&gt;
&lt;br /&gt;
===Dracula&amp;#039;s Castle Garden===&lt;br /&gt;
&amp;#039;&amp;#039;Despite remaining unattended for centuries, Dracula&amp;#039;s garden is eerily well preserved. Its growth has stretched past its borders into the wilderness of Mortium, twisting nature with an unnatural presence of blood-colored vegetation.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
This is the only place where {{ItemFrame|Greater Stygian Shard}}s can be found outside [[Rift Incursions]]. High level enemies that drop {{ItemFrame|Bat Hide}} patrol this area. {{ItemFrame|Bleeding Heart}} is common here.&lt;br /&gt;
&lt;br /&gt;
===Dracula&amp;#039;s Castle===&lt;br /&gt;
V Blood: [[Dracula the Immortal King]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;The ruins of a great castle, once the center of an empire. Here stood Dracula, The Immortal King. These desolate halls bear an everlasting dark presence of something sinister, hungry to be unleashed once again.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
An interior boss arena that requires the {{ItemFrame|Blood Key|type=Jewelry}} to enter. The exterior is guarded by Gargoyles and Sanguinary Guards.&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Itanimulli confirmed</name></author>
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