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	<id>https://wiki.v-ris.ing/index.php?action=history&amp;feed=atom&amp;title=Template%3AJewel_Table</id>
	<title>Template:Jewel Table - Revision history</title>
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	<updated>2026-06-11T18:10:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.v-ris.ing/index.php?title=Template:Jewel_Table&amp;diff=5476&amp;oldid=prev</id>
		<title>imported&gt;Skolander: Spring Update</title>
		<link rel="alternate" type="text/html" href="https://wiki.v-ris.ing/index.php?title=Template:Jewel_Table&amp;diff=5476&amp;oldid=prev"/>
		<updated>2026-05-27T13:56:56Z</updated>

		<summary type="html">&lt;p&gt;Spring Update&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;This Template stores the data for all the Jewel Modifiers.&amp;lt;br&amp;gt; See [[Template:Jewel]] for the template used on [[:Category:Abilities|Spell Pages]].&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;|-|Blood=&amp;lt;/includeonly&amp;gt;&amp;lt;!----------------------------------------------------------Blood------------------------------------------------------------------&amp;gt;&lt;br /&gt;
{| class=&amp;quot;fandom-table&amp;quot; style=&amp;quot;background-color:rgba(196,33,66,0.08)&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:170px; text-align:center; font-weight:bold; background-color:rgba(196,33,66,0.2)&amp;quot;|Spell&lt;br /&gt;
| style=&amp;quot;text-align:center; font-weight:bold; background-color:rgba(196,33,66,0.2)&amp;quot;|[[File:Jewel_BloodTier4.png|35x35px]] Jewel Modifiers [[File:Jewel_BloodTier4.png|35x35px]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Veil of Blood}}&amp;lt;section begin=&amp;quot;Veil of Blood&amp;quot; /&amp;gt;&lt;br /&gt;
|Dashing through an enemy inflicts {{Debuff|Leech}}.&lt;br /&gt;
|-&lt;br /&gt;
|Increases elude duration by &amp;#039;&amp;#039;&amp;#039;8 - 20%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases healing on hit by &amp;#039;&amp;#039;&amp;#039;1.2 - 2%&amp;#039;&amp;#039;&amp;#039; of max health.&lt;br /&gt;
|-&lt;br /&gt;
|Next primary attack within &amp;#039;&amp;#039;&amp;#039;3s&amp;#039;&amp;#039;&amp;#039; on an enemy affected by {{Debuff|Leech}} increases your physical damage output by &amp;#039;&amp;#039;&amp;#039;8 - 16%&amp;#039;&amp;#039;&amp;#039; for &amp;#039;&amp;#039;&amp;#039;4s&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Next primary attack inflicts a fading snare lasting &amp;#039;&amp;#039;&amp;#039;1.2 - 2s&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage of next primary attack by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&amp;lt;section end=&amp;quot;Veil of Blood&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Shadowbolt}}&amp;lt;section begin=&amp;quot;Shadowbolt&amp;quot; /&amp;gt;&lt;br /&gt;
|Hitting a target affected by {{Debuff|Leech}} deals &amp;#039;&amp;#039;&amp;#039;40 - 60%&amp;#039;&amp;#039;&amp;#039; bonus damage.&lt;br /&gt;
|-&lt;br /&gt;
|Hitting a target affected by {{Debuff|Leech}} heals self for &amp;#039;&amp;#039;&amp;#039;1.4 - 3%&amp;#039;&amp;#039;&amp;#039; of your maximum health.&lt;br /&gt;
|-&lt;br /&gt;
|Explodes on hit dealing &amp;#039;&amp;#039;&amp;#039;14 - 30%&amp;#039;&amp;#039;&amp;#039; damage and inflicting {{Debuff|Leech}} on nearby enemies.&lt;br /&gt;
|-&lt;br /&gt;
|Inflicts {{Debuff|Vampiric Curse}} dealing &amp;#039;&amp;#039;&amp;#039;140 - 180%&amp;#039;&amp;#039;&amp;#039; damage and leeching &amp;#039;&amp;#039;&amp;#039;14 - 30%&amp;#039;&amp;#039;&amp;#039; health after &amp;#039;&amp;#039;&amp;#039;3s&amp;#039;&amp;#039;&amp;#039; but reduces damage done by the initial impact by &amp;#039;&amp;#039;&amp;#039;140%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increase projectile range and speed by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases cast rate by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Knock targets back &amp;#039;&amp;#039;&amp;#039;1.6 - 3.2&amp;#039;&amp;#039;&amp;#039; meters on hit.&lt;br /&gt;
|-&lt;br /&gt;
|Reduces cooldown by &amp;#039;&amp;#039;&amp;#039;8 - 12%&amp;#039;&amp;#039;&amp;#039;.&amp;lt;section end=&amp;quot;Shadowbolt&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Blood Rite}}&amp;lt;section begin=&amp;quot;Blood Rite&amp;quot; /&amp;gt;&lt;br /&gt;
|Throw up to &amp;#039;&amp;#039;&amp;#039;1 - 5&amp;#039;&amp;#039;&amp;#039; daggers towards nearby enemies when triggered, each dagger dealing &amp;#039;&amp;#039;&amp;#039;16 - 24%&amp;#039;&amp;#039;&amp;#039; damage and inflicting {{Debuff|Leech}}.&lt;br /&gt;
|-&lt;br /&gt;
|When triggered heals self for &amp;#039;&amp;#039;&amp;#039;30 - 50%&amp;#039;&amp;#039;&amp;#039; of your spell power.&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage by &amp;#039;&amp;#039;&amp;#039;12 - 20%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases movement speed when channeling by &amp;#039;&amp;#039;&amp;#039;20 - 36%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Inflict a fading snare on enemies hit lasting &amp;#039;&amp;#039;&amp;#039;1.2 - 2.4s&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Turn invisible during the immaterial duration. &amp;#039;&amp;#039;(breaks on ability use)&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Increases immaterial duration by &amp;#039;&amp;#039;&amp;#039;12 - 20%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|When triggered your next primary attack used within &amp;#039;&amp;#039;&amp;#039;4s&amp;#039;&amp;#039;&amp;#039; deals &amp;#039;&amp;#039;&amp;#039;15 - 30%&amp;#039;&amp;#039;&amp;#039; bonus damage.&amp;lt;section end=&amp;quot;Blood Rite&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Blood Rage}}&amp;lt;section begin=&amp;quot;Blood Rage&amp;quot; /&amp;gt;&lt;br /&gt;
|Increases movement speed by &amp;#039;&amp;#039;&amp;#039;2 - 6%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases physical power by &amp;#039;&amp;#039;&amp;#039;8 - 16%&amp;#039;&amp;#039;&amp;#039; during the effect.&lt;br /&gt;
|-&lt;br /&gt;
|Increases the duration of the effect by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Inflicts a fading snare on enemies hit lasting &amp;#039;&amp;#039;&amp;#039;0.8 - 1.6s&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Killing an enemy unit during the effect heals you for &amp;#039;&amp;#039;&amp;#039;1.2 - 2.4%&amp;#039;&amp;#039;&amp;#039; of your maximum health.&lt;br /&gt;
|-&lt;br /&gt;
|Removes all negative effects.&lt;br /&gt;
|-&lt;br /&gt;
|Shield self and nearby allies for &amp;#039;&amp;#039;&amp;#039;25 - 45%&amp;#039;&amp;#039;&amp;#039; of your spell power.&amp;lt;section end=&amp;quot;Blood Rage&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Blood Fountain}}&amp;lt;section begin=&amp;quot;Blood Fountain&amp;quot; /&amp;gt;&lt;br /&gt;
|Eruption impact deals &amp;#039;&amp;#039;&amp;#039;16 - 32%&amp;#039;&amp;#039;&amp;#039; bonus damage.&lt;br /&gt;
|-&lt;br /&gt;
|Increases healing of the eruption impact by &amp;#039;&amp;#039;&amp;#039;30 - 50%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases healing of the initial hit by &amp;#039;&amp;#039;&amp;#039;16 - 32%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Recast to conjure a lesser blood fountain. The initial hit heals allies for &amp;#039;&amp;#039;&amp;#039;20 - 36%&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;the eruption hit heals for &amp;#039;&amp;#039;&amp;#039;20 - 36%&amp;#039;&amp;#039;&amp;#039; and deals &amp;#039;&amp;#039;&amp;#039;20 - 36%&amp;#039;&amp;#039;&amp;#039; damage.&lt;br /&gt;
|-&lt;br /&gt;
|Removes all negative effects from self and nearby allies on the initial hit.&lt;br /&gt;
|-&lt;br /&gt;
|The eruption hit increases target ally movement speed by &amp;#039;&amp;#039;&amp;#039;10 - 18%&amp;#039;&amp;#039;&amp;#039; for &amp;#039;&amp;#039;&amp;#039;3s&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|The eruption hit knocks enemies back &amp;#039;&amp;#039;&amp;#039;1.6 - 3.2&amp;#039;&amp;#039;&amp;#039; meters.&lt;br /&gt;
|-&lt;br /&gt;
|The initial hit inflicts {{Debuff|Leech}}.&lt;br /&gt;
|-&lt;br /&gt;
|The initial impact inflicts a fading snare lasting &amp;#039;&amp;#039;&amp;#039;0.8 - 1.2s&amp;#039;&amp;#039;&amp;#039;.&amp;lt;section end=&amp;quot;Blood Fountain&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Sanguine Coil}}&amp;lt;section begin=&amp;quot;Sanguine Coil&amp;quot; /&amp;gt;&lt;br /&gt;
|Hitting a target affected by {{Debuff|Leech}} deals &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039; bonus damage.&lt;br /&gt;
|-&lt;br /&gt;
|Increases life drain by &amp;#039;&amp;#039;&amp;#039;30 - 50%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Bounces towards an additional target after first hit dealing &amp;#039;&amp;#039;&amp;#039;20 - 40%&amp;#039;&amp;#039;&amp;#039; of the initial damage or healing.&amp;lt;br&amp;gt;Can bounce back towards caster.&lt;br /&gt;
|-&lt;br /&gt;
|Increases maximum charges by &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Lethal attacks restore &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; charge.&lt;br /&gt;
|-&lt;br /&gt;
|Increases ally healing by &amp;#039;&amp;#039;&amp;#039;20 - 40%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage by &amp;#039;&amp;#039;&amp;#039;8 - 16%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases projectile range and speed by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;&amp;lt;section end=&amp;quot;Sanguine Coil&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Carrion Swarm}}&amp;lt;section begin=&amp;quot;Carrion Swarm&amp;quot; /&amp;gt;&lt;br /&gt;
|Hitting the same target with all bats inflicts a &amp;#039;&amp;#039;&amp;#039;0.6 - 1s&amp;#039;&amp;#039;&amp;#039; stun.&lt;br /&gt;
|-&lt;br /&gt;
|Inflicts a fading snare on enemies hit lasting &amp;#039;&amp;#039;&amp;#039;0.8 - 1.6s&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Explodes when reaching maximum distance dealing &amp;#039;&amp;#039;&amp;#039;16 - 32%&amp;#039;&amp;#039;&amp;#039; damage and inflicting {{Debuff|Leech}} on nearby enemies.&lt;br /&gt;
|-&lt;br /&gt;
|The first hit inflicts Lesser {{Debuff|Vampiric Curse}} dealing &amp;#039;&amp;#039;&amp;#039;30 - 50%&amp;#039;&amp;#039;&amp;#039; damage and leeching &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039; health after &amp;#039;&amp;#039;&amp;#039;3s&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
|-&lt;br /&gt;
|Increases damage done by each bat by &amp;#039;&amp;#039;&amp;#039;6 - 10%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Hits leeches &amp;#039;&amp;#039;&amp;#039;4 - 8%&amp;#039;&amp;#039;&amp;#039; health.&amp;lt;section end=&amp;quot;Carrion Swarm&amp;quot; /&amp;gt;&lt;br /&gt;
|}&amp;lt;!----------------------------------------------------------Chaos------------------------------------------------------------------&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;|-|Chaos=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
{| class=&amp;quot;fandom-table&amp;quot; style=&amp;quot;background-color:rgba(222,91,251,0.08)&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:170px; text-align:center; font-weight:bold; background-color:rgba(222,91,251,0.2)&amp;quot;|Spell&lt;br /&gt;
| style=&amp;quot;text-align:center; font-weight:bold; background-color:rgba(222,91,251,0.2)&amp;quot;|[[File:Jewel_ChaosTier4.png|35x35px]] Jewel Modifiers [[File:Jewel_ChaosTier4.png|35x35px]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Veil of Chaos}}&amp;lt;section begin=&amp;quot;Veil of Chaos&amp;quot; /&amp;gt;&lt;br /&gt;
|Next primary attack within &amp;#039;&amp;#039;&amp;#039;3s&amp;#039;&amp;#039;&amp;#039; on a target affected by {{Debuff|Ignite}} engulfs the target in {{Debuff|Agonizing Flames}} dealing &amp;#039;&amp;#039;&amp;#039;2 - 6%&amp;#039;&amp;#039;&amp;#039; damage and healing self for &amp;#039;&amp;#039;&amp;#039;8 - 12%&amp;#039;&amp;#039;&amp;#039; of your spell power &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039; times.&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage of next primary attack by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage done when an illusion explodes by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases elude duration by &amp;#039;&amp;#039;&amp;#039;8 - 20%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Inflicts a fading snare lasting &amp;#039;&amp;#039;&amp;#039;0.8 - 1.6s&amp;#039;&amp;#039;&amp;#039; when an illusion explodes.&lt;br /&gt;
|-&lt;br /&gt;
|Spawns a second illusion when recasting dealing &amp;#039;&amp;#039;&amp;#039;40 - 80%&amp;#039;&amp;#039;&amp;#039; of the original damage.&amp;lt;section end=&amp;quot;Veil of Chaos&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Chaos Volley}}&amp;lt;section begin=&amp;quot;Chaos Volley&amp;quot; /&amp;gt;&lt;br /&gt;
|Hitting a target affected by {{Debuff|Ignite}} engulfs the target in {{Debuff|Agonizing Flames}} dealing &amp;#039;&amp;#039;&amp;#039;2 - 6%&amp;#039;&amp;#039;&amp;#039; damage and healing self for &amp;#039;&amp;#039;&amp;#039;8 - 12%&amp;#039;&amp;#039;&amp;#039; of your spell power &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039; times.&lt;br /&gt;
|-&lt;br /&gt;
|Hitting a different target with the second projectile deals &amp;#039;&amp;#039;&amp;#039;40 - 60%&amp;#039;&amp;#039;&amp;#039; additional damage. &amp;#039;&amp;#039;(first projectile misses count)&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage by &amp;#039;&amp;#039;&amp;#039;8 - 20%&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Increases projectile range and speed by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Knock targets back &amp;#039;&amp;#039;&amp;#039;0.8 - 1.6&amp;#039;&amp;#039;&amp;#039; meters on hit.&lt;br /&gt;
|-&lt;br /&gt;
|Reduces cooldown by &amp;#039;&amp;#039;&amp;#039;8 - 12%&amp;#039;&amp;#039;&amp;#039;.&amp;lt;section end=&amp;quot;Chaos Volley&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Aftershock}}&amp;lt;section begin=&amp;quot;Aftershock&amp;quot; /&amp;gt;&lt;br /&gt;
|Hitting a target affected by {{Debuff|Ignite}} engulfs the target in {{Debuff|Agonizing Flames}} dealing &amp;#039;&amp;#039;&amp;#039;2 - 6%&amp;#039;&amp;#039;&amp;#039; damage and healing self for &amp;#039;&amp;#039;&amp;#039;8 - 12%&amp;#039;&amp;#039;&amp;#039; of your spell power &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039; times.&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases projectile range by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Knocks nearby enemies back &amp;#039;&amp;#039;&amp;#039;1.6 - 3.2&amp;#039;&amp;#039;&amp;#039; meters on cast.&lt;br /&gt;
|-&lt;br /&gt;
|Reduces cooldown by &amp;#039;&amp;#039;&amp;#039;8 - 12%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|The initial wave inflicts a fading snare on enemies hit lasting &amp;#039;&amp;#039;&amp;#039;1 - 1.8s&amp;#039;&amp;#039;&amp;#039;.&amp;lt;section end=&amp;quot;Aftershock&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Power Surge}}&amp;lt;section begin=&amp;quot;Power Surge&amp;quot; /&amp;gt;&lt;br /&gt;
|Increases attack speed by &amp;#039;&amp;#039;&amp;#039;6 - 10%&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Increases movement speed by &amp;#039;&amp;#039;&amp;#039;2 - 6%&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Increases physical damage output by &amp;#039;&amp;#039;&amp;#039;8 - 16%&amp;#039;&amp;#039;&amp;#039; during the effect.&lt;br /&gt;
|-&lt;br /&gt;
|Increases the duration of the effect by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Lethal attacks during the effect increases duration by &amp;#039;&amp;#039;&amp;#039;1s&amp;#039;&amp;#039;&amp;#039;. Can trigger up to &amp;#039;&amp;#039;&amp;#039;1 - 5&amp;#039;&amp;#039;&amp;#039; times.&lt;br /&gt;
|-&lt;br /&gt;
|Recast to consume the effect triggering an explosion dealing &amp;#039;&amp;#039;&amp;#039;40 - 60%&amp;#039;&amp;#039;&amp;#039; damage and inflicting {{Debuff|Ignite}}.&lt;br /&gt;
|-&lt;br /&gt;
|Remove all negative effects.&lt;br /&gt;
|-&lt;br /&gt;
|Shield target for &amp;#039;&amp;#039;&amp;#039;40 - 60%&amp;#039;&amp;#039;&amp;#039; of your spell power.&amp;lt;section end=&amp;quot;Power Surge&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Void}}&amp;lt;section begin=&amp;quot;Void&amp;quot; /&amp;gt;&lt;br /&gt;
|Hitting a target affected by {{Debuff|Ignite}} engulfs the target in {{Debuff|Agonizing Flames}} dealing &amp;#039;&amp;#039;&amp;#039;2 - 6%&amp;#039;&amp;#039;&amp;#039; damage and healing self for &amp;#039;&amp;#039;&amp;#039;8 - 12%&amp;#039;&amp;#039;&amp;#039; of your spell power &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039; times.&lt;br /&gt;
|-&lt;br /&gt;
|Flames engulf the area dealing &amp;#039;&amp;#039;&amp;#039;8 - 16%&amp;#039;&amp;#039;&amp;#039; damage up to &amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039; times to enemies in the area.&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage by &amp;#039;&amp;#039;&amp;#039;8 - 16%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases range by &amp;#039;&amp;#039;&amp;#039;8 - 20%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases the rate charges recharge by &amp;#039;&amp;#039;&amp;#039;8 - 12%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Spawns &amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039; exploding fragments dealing &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039; damage and inflicting {{Debuff|Ignite}}.&amp;lt;section end=&amp;quot;Void&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Chaos Barrier}}&amp;lt;section begin=&amp;quot;Chaos Barrier&amp;quot; /&amp;gt;&lt;br /&gt;
|A charged chaos bolt stuns target on hit for &amp;#039;&amp;#039;&amp;#039;0.4 - 1.2s&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Absorbing an attack reduces cooldown by &amp;#039;&amp;#039;&amp;#039;0.4 - 0.8s&amp;#039;&amp;#039;&amp;#039; from up to 3 attacks.&lt;br /&gt;
|-&lt;br /&gt;
|Explodes on hit dealing &amp;#039;&amp;#039;&amp;#039;30 - 50%&amp;#039;&amp;#039;&amp;#039; damage and inflicting {{Debuff|Ignite}} on nearby enemies.&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage per charge by &amp;#039;&amp;#039;&amp;#039;8 - 16%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases movement speed when channeling by &amp;#039;&amp;#039;&amp;#039;8 - 12%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|When fully charged, gain a lesser {{Ability|Power Surge}} lasting for &amp;#039;&amp;#039;&amp;#039;2.4 - 4s&amp;#039;&amp;#039;&amp;#039;.&amp;lt;section end=&amp;quot;Chaos Barrier&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Rain of Chaos}}&amp;lt;section begin=&amp;quot;Rain of Chaos&amp;quot; /&amp;gt;&lt;br /&gt;
|Hitting a target affected by {{Debuff|Ignite}} engulfs the target in {{Debuff|Agonizing Flames}} dealing &amp;#039;&amp;#039;&amp;#039;2 - 6%&amp;#039;&amp;#039;&amp;#039; damage and healing self for &amp;#039;&amp;#039;&amp;#039;8 - 12%&amp;#039;&amp;#039;&amp;#039; of your spell power &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039; times.&lt;br /&gt;
|-&lt;br /&gt;
|The first meteor engulf the area in fire dealing &amp;#039;&amp;#039;&amp;#039;8 - 16% damage&amp;#039;&amp;#039;&amp;#039; up to &amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039; times to enemies in the area.&lt;br /&gt;
|-&lt;br /&gt;
|An additional meteor strikes the center of the location dealing &amp;#039;&amp;#039;&amp;#039;40 - 80%&amp;#039;&amp;#039;&amp;#039; damage when the effect ends.&lt;br /&gt;
|-&lt;br /&gt;
|There is a &amp;#039;&amp;#039;&amp;#039;30%&amp;#039;&amp;#039;&amp;#039; chance to spawn a greater meteor dealing &amp;#039;&amp;#039;&amp;#039;24 - 32%&amp;#039;&amp;#039;&amp;#039; additional damage in a &amp;#039;&amp;#039;&amp;#039;30%&amp;#039;&amp;#039;&amp;#039; bigger radius.&lt;br /&gt;
|-&lt;br /&gt;
|Reduces cooldown by &amp;#039;&amp;#039;&amp;#039;8 - 12%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Inflicts a fading snare on enemies hit lasting &amp;#039;&amp;#039;&amp;#039;0.4 - 1.2s&amp;#039;&amp;#039;&amp;#039;.&amp;lt;section end=&amp;quot;Rain of Chaos&amp;quot;&amp;gt;&amp;lt;/section&amp;gt;&lt;br /&gt;
|}&amp;lt;!----------------------------------------------------------Unholy------------------------------------------------------------------&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;|-|Unholy=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
{| class=&amp;quot;fandom-table&amp;quot; style=&amp;quot;background-color:rgba(74,211,1,0.08)&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:170px; text-align:center; font-weight:bold; background-color:rgba(74,211,1,0.2)&amp;quot;|Spell&lt;br /&gt;
| style=&amp;quot;text-align:center; font-weight:bold; background-color:rgba(74,211,1,0.2)&amp;quot;|[[File:Jewel_UnholyTier4.png|35x35px]] Jewel Modifiers [[File:Jewel_UnholyTier4.png|35x35px]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Veil of Bones}}&amp;lt;section begin=&amp;quot;Veil of Bones&amp;quot; /&amp;gt;&lt;br /&gt;
|The skeleton spawned explodes after &amp;#039;&amp;#039;&amp;#039;3s&amp;#039;&amp;#039;&amp;#039; dealing &amp;#039;&amp;#039;&amp;#039;40 - 80%&amp;#039;&amp;#039;&amp;#039; damage and inflicting {{Debuff|Condemn}} on nearby enemies.&lt;br /&gt;
|-&lt;br /&gt;
|Dashing through an enemy inflicts {{Debuff|Condemn}}.&lt;br /&gt;
|-&lt;br /&gt;
|Heals all allied skeletons you dash through by &amp;#039;&amp;#039;&amp;#039;40 - 80%&amp;#039;&amp;#039;&amp;#039; of their maximum health and reset their lifetime.&lt;br /&gt;
|-&lt;br /&gt;
|Increases elude duration by &amp;#039;&amp;#039;&amp;#039;8 - 20%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage of next primary attack by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Next primary attack within &amp;#039;&amp;#039;&amp;#039;3s&amp;#039;&amp;#039;&amp;#039; on a target below 20% max health deals &amp;#039;&amp;#039;&amp;#039;30 - 50%&amp;#039;&amp;#039;&amp;#039; increased damage.&lt;br /&gt;
|-&lt;br /&gt;
|Next primary attack within &amp;#039;&amp;#039;&amp;#039;3s&amp;#039;&amp;#039;&amp;#039; summons a skeleton mage instead of a skeleton warrior.&amp;lt;section end=&amp;quot;Veil of Bones&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Corrupted Skull}}&amp;lt;section begin=&amp;quot;Corrupted Skull&amp;quot; /&amp;gt;&lt;br /&gt;
|Conjures a bone spirit that circles around the target dealing &amp;#039;&amp;#039;&amp;#039;9 - 16%&amp;#039;&amp;#039;&amp;#039; damage and inflicting {{Debuff|Condemn}} to any enemy it hits.&lt;br /&gt;
|-&lt;br /&gt;
|Hitting an ally skeleton causes it to explode after &amp;#039;&amp;#039;&amp;#039;2.5s&amp;#039;&amp;#039;&amp;#039; dealing &amp;#039;&amp;#039;&amp;#039;40 - 80%&amp;#039;&amp;#039;&amp;#039; damage and inflicting {{Debuff|Condemn}} on nearby enemies.&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage by &amp;#039;&amp;#039;&amp;#039;8 - 20%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases projectile range and speed by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Knock targets back &amp;#039;&amp;#039;&amp;#039;1.6 - 3.2&amp;#039;&amp;#039;&amp;#039; meters on hit.&lt;br /&gt;
|-&lt;br /&gt;
|Launch two spiraling projectiles instead of one, each projectile deals &amp;#039;&amp;#039;&amp;#039;30 - 50%&amp;#039;&amp;#039;&amp;#039; of the original damage.&amp;lt;section end=&amp;quot;Corrupted Skull&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Ward of the Damned}}&amp;lt;section begin=&amp;quot;Ward of the Damned&amp;quot; /&amp;gt;&lt;br /&gt;
|Hitting an ally skeleton causes it to explode after &amp;#039;&amp;#039;&amp;#039;2.5s&amp;#039;&amp;#039;&amp;#039; dealing &amp;#039;&amp;#039;&amp;#039;40 - 80%&amp;#039;&amp;#039;&amp;#039; damage and inflicting {{Debuff|Condemn}} on nearby enemies.&lt;br /&gt;
|-&lt;br /&gt;
|Absorbing a projectile heals you for &amp;#039;&amp;#039;&amp;#039;25 - 45%&amp;#039;&amp;#039;&amp;#039; of your spell power.&lt;br /&gt;
|-&lt;br /&gt;
|Empower allied skeletons hit by the recast increasing their damage output by &amp;#039;&amp;#039;&amp;#039;14 - 30%&amp;#039;&amp;#039;&amp;#039; for &amp;#039;&amp;#039;&amp;#039;8s&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage done by the recast attack by &amp;#039;&amp;#039;&amp;#039;12 - 20%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases movement speed when channeling by &amp;#039;&amp;#039;&amp;#039;8 - 12%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Melee attackers take &amp;#039;&amp;#039;&amp;#039;30 - 50%&amp;#039;&amp;#039;&amp;#039; damage when striking the barrier.&lt;br /&gt;
|-&lt;br /&gt;
|Shields allied skeletons hit by the recast for &amp;#039;&amp;#039;&amp;#039;60 - 120%&amp;#039;&amp;#039;&amp;#039; of your spell power. The shield lasts for &amp;#039;&amp;#039;&amp;#039;4s&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|The recast attack knocks targets back &amp;#039;&amp;#039;&amp;#039;1.6 - 3.2&amp;#039;&amp;#039;&amp;#039; meters on hit.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;20 - 40%&amp;#039;&amp;#039;&amp;#039; chance to spawn a Skeleton Mage instead of a Skeleton Warrior when triggered.&amp;lt;section end=&amp;quot;Ward of the Damned&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Bone Explosion}}&amp;lt;section begin=&amp;quot;Bone Explosion&amp;quot; /&amp;gt;&lt;br /&gt;
|Hitting an ally skeleton causes it to explode after &amp;#039;&amp;#039;&amp;#039;2.5s&amp;#039;&amp;#039;&amp;#039; dealing &amp;#039;&amp;#039;&amp;#039;40 - 80%&amp;#039;&amp;#039;&amp;#039; damage and inflicting {{Debuff|Condemn}} on nearby enemies.&lt;br /&gt;
|-&lt;br /&gt;
|Deals &amp;#039;&amp;#039;&amp;#039;18 - 30%&amp;#039;&amp;#039;&amp;#039; bonus damage to enemies below 30% health, lethal attacks reduce cooldown by &amp;#039;&amp;#039;&amp;#039;1.2 - 2.4s&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Heals all allied skeletons hit by &amp;#039;&amp;#039;&amp;#039;40 - 80%&amp;#039;&amp;#039;&amp;#039; of their maximum health and reset their lifetime.&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases range by &amp;#039;&amp;#039;&amp;#039;8 - 20%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Reduces cooldown by &amp;#039;&amp;#039;&amp;#039;8 - 12%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Inflicts a fading snare on enemies hit lasting &amp;#039;&amp;#039;&amp;#039;0.8 - 1.6s&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Spawns a nova of 8 projectiles from impact location, each projectile dealing &amp;#039;&amp;#039;&amp;#039;30 - 50%&amp;#039;&amp;#039;&amp;#039; damage and inflicting {{Debuff|Condemn}}.&lt;br /&gt;
|-&lt;br /&gt;
|Triggers a second lesser explosion at the same location dealing &amp;#039;&amp;#039;&amp;#039;30 - 50%&amp;#039;&amp;#039;&amp;#039; damage.&amp;lt;section end=&amp;quot;Bone Explosion&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Death Knight}}&amp;lt;section begin=&amp;quot;Death Knight&amp;quot; /&amp;gt;&lt;br /&gt;
|Summon a Skeleton Mage with &amp;#039;&amp;#039;&amp;#039;20 - 40%&amp;#039;&amp;#039;&amp;#039; increased power when the Death Knight lifetime expires.&lt;br /&gt;
|-&lt;br /&gt;
|Damage done by the Death Knight heals you for &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039; of damage done.&lt;br /&gt;
|-&lt;br /&gt;
|Inflicts a fading snare lasting &amp;#039;&amp;#039;&amp;#039;1 - 1.8s&amp;#039;&amp;#039;&amp;#039; on enemies nearby the summoning location.&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage by &amp;#039;&amp;#039;&amp;#039;12 - 20%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases Death Knight lifetime by &amp;#039;&amp;#039;&amp;#039;20 - 40%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases Death Knight health by &amp;#039;&amp;#039;&amp;#039;20 - 40%&amp;#039;&amp;#039;&amp;#039;.&amp;lt;section end=&amp;quot;Death Knight&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Soulburn}}&amp;lt;section begin=&amp;quot;Soulburn&amp;quot; /&amp;gt;&lt;br /&gt;
|Hitting an ally skeleton causes it to explode after &amp;#039;&amp;#039;&amp;#039;2.5s&amp;#039;&amp;#039;&amp;#039; dealing &amp;#039;&amp;#039;&amp;#039;40 - 80%&amp;#039;&amp;#039;&amp;#039; damage and inflicting {{Debuff|Condemn}} on nearby enemies.&lt;br /&gt;
|-&lt;br /&gt;
|Increases cast rate by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Inflicts a fading snare on enemies hit lasting &amp;#039;&amp;#039;&amp;#039;1.2 - 2.4s&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Shield self for &amp;#039;&amp;#039;&amp;#039;24 - 40%&amp;#039;&amp;#039;&amp;#039; of your spell power for each enemy hit.&lt;br /&gt;
|-&lt;br /&gt;
|Increases targets hit by &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases life drain by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|There is a &amp;#039;&amp;#039;&amp;#039;60 - 100%&amp;#039;&amp;#039;&amp;#039; chance to summon a skeleton warrior for each enemy hit.&lt;br /&gt;
|-&lt;br /&gt;
| Increases damage by &amp;#039;&amp;#039;&amp;#039;8 - 16%&amp;#039;&amp;#039;&amp;#039;&amp;lt;section end=&amp;quot;Soulburn&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Unholy Chains}}&amp;lt;section begin=&amp;quot;Unholy Chains&amp;quot; /&amp;gt;&lt;br /&gt;
|Conjures a bone spirit that circles around the target dealing &amp;#039;&amp;#039;&amp;#039;8 - 16%&amp;#039;&amp;#039;&amp;#039; damage and inflicting {{Debuff|Condemn}} to any enemy it hits.&lt;br /&gt;
|-&lt;br /&gt;
|Increases movement speed while channeling by &amp;#039;&amp;#039;&amp;#039;4 - 12%.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Reduces movement speed of the affected target while channeling by &amp;#039;&amp;#039;&amp;#039;4 - 12%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Spawns a nova of projectiles from impact location, each projectile dealing &amp;#039;&amp;#039;&amp;#039;30 - 50%&amp;#039;&amp;#039;&amp;#039; damage and inflicting {{Debuff|Condemn}}.&lt;br /&gt;
|-&lt;br /&gt;
|Deals &amp;#039;&amp;#039;&amp;#039;35 - 55%&amp;#039;&amp;#039;&amp;#039; damage every &amp;#039;&amp;#039;&amp;#039;0.7s&amp;#039;&amp;#039;&amp;#039; while channeling but reduces the impact damage by &amp;#039;&amp;#039;&amp;#039;50 - 90%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Reduces damage taken while channeling by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
|-&lt;br /&gt;
|Heal self for &amp;#039;&amp;#039;&amp;#039;12 - 20%&amp;#039;&amp;#039;&amp;#039; of the damage done.&lt;br /&gt;
|-&lt;br /&gt;
|Inflicts a fading snare lasting &amp;#039;&amp;#039;&amp;#039;0.6 - 1.4s&amp;#039;&amp;#039;&amp;#039; on the affected target when the effect ends.&lt;br /&gt;
|-&lt;br /&gt;
|Increases the duration of the effect by &amp;#039;&amp;#039;&amp;#039;0.2 - 0.4s&amp;#039;&amp;#039;&amp;#039; and the damage done by &amp;#039;&amp;#039;&amp;#039;40 - 60%&amp;#039;&amp;#039;&amp;#039;.&amp;lt;section end=&amp;quot;Unholy Chains&amp;quot; /&amp;gt;&lt;br /&gt;
|}&amp;lt;!----------------------------------------------------------Illusion------------------------------------------------------------------&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;|-|Illusion=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
{| class=&amp;quot;fandom-table&amp;quot; style=&amp;quot;background-color:rgba(56,223,185,0.08)&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:170px; text-align:center; font-weight:bold; background-color:rgba(56,223,185,0.2)&amp;quot;|Spell&lt;br /&gt;
| style=&amp;quot;text-align:center; font-weight:bold; background-color:rgba(56,223,185,0.2)&amp;quot;|[[File:Jewel_IllusionTier4.png|35x35px]] Jewel Modifiers [[File:Jewel_IllusionTier4.png|35x35px]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Veil of Illusion}}&amp;lt;section begin=&amp;quot;Veil of Illusion&amp;quot; /&amp;gt;&lt;br /&gt;
|Detonate your illusion dealing &amp;#039;&amp;#039;&amp;#039;20 - 36%&amp;#039;&amp;#039;&amp;#039; damage and inflicting {{Debuff|Weaken}} in an area on recast.&lt;br /&gt;
|-&lt;br /&gt;
|Hitting a target affected by {{Debuff|Weaken}} with your next primary attack grants a shield absorbing &amp;#039;&amp;#039;&amp;#039;20 - 40%&amp;#039;&amp;#039;&amp;#039; damage based on your spell power stacking up to &amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039; times.&lt;br /&gt;
|-&lt;br /&gt;
|Respawn your illusion when recasting and your illusion launches projectiles inflicting {{Debuff|Weaken}} and granting {{Debuff|Phantasm}}.&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage of the next primary attack by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases elude duration by &amp;#039;&amp;#039;&amp;#039;8 - 20%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Next primary attack grants &amp;#039;&amp;#039;&amp;#039;1 - 5&amp;#039;&amp;#039;&amp;#039; stacks of {{Debuff|Phantasm}}.&lt;br /&gt;
|-&lt;br /&gt;
|Next primary attack inflicts a fading snare lasting &amp;#039;&amp;#039;&amp;#039;1.2 - 2s&amp;#039;&amp;#039;&amp;#039;.&amp;lt;section end=&amp;quot;Veil of Illusion&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Spectral Wolf}}&amp;lt;section begin=&amp;quot;Spectral Wolf&amp;quot; /&amp;gt;&lt;br /&gt;
|Consumes {{Debuff|Weaken}} to spawn a wisp healing self or ally for &amp;#039;&amp;#039;&amp;#039;30 - 50%&amp;#039;&amp;#039;&amp;#039; of your spell power. &amp;#039;&amp;#039;(10s duration)&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Hitting a target affected by {{Debuff|Weaken}} grants &amp;#039;&amp;#039;&amp;#039;1 - 4&amp;#039;&amp;#039;&amp;#039; stacks of {{Debuff|Phantasm}}.&lt;br /&gt;
|-&lt;br /&gt;
|Hitting a target affected by {{Debuff|Weaken}} grants you a shield absorbing &amp;#039;&amp;#039;&amp;#039;20 - 40%&amp;#039;&amp;#039;&amp;#039; damage based on your spell power stacking up to &amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039; times.&lt;br /&gt;
|-&lt;br /&gt;
|Increases maximum bounces by &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases projectile range and speed by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Initial projectile inflicts a fading snare on enemies hit lasting &amp;#039;&amp;#039;&amp;#039;1.6 - 2.4s&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Reduces damage penalty per bounce by &amp;#039;&amp;#039;&amp;#039;7 - 15%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|The wolf returns to you after the last bounce, healing for &amp;#039;&amp;#039;&amp;#039;60 - 100%&amp;#039;&amp;#039;&amp;#039; of your spell power.&amp;lt;section end=&amp;quot;Spectral Wolf&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Phantom Aegis}}&amp;lt;section begin=&amp;quot;Phantom Aegis&amp;quot; /&amp;gt;&lt;br /&gt;
|Increases movement speed by &amp;#039;&amp;#039;&amp;#039;6 - 14%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases target spell power by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039; while the barrier lasts.&lt;br /&gt;
|-&lt;br /&gt;
|Increases the duration of the effect by &amp;#039;&amp;#039;&amp;#039;16 - 32%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Knock targets back &amp;#039;&amp;#039;&amp;#039;1.6 - 3.2&amp;#039;&amp;#039;&amp;#039; meters on hit.&lt;br /&gt;
|-&lt;br /&gt;
|Recast to consume the barrier from an allied target pulling the ally towards you.&lt;br /&gt;
|-&lt;br /&gt;
|Removes all negative effects.&lt;br /&gt;
|-&lt;br /&gt;
|The barrier explodes if destroyed inflicting a &amp;#039;&amp;#039;&amp;#039;0.8 - 1.6s&amp;#039;&amp;#039;&amp;#039; Fear on nearby enemies.&amp;lt;section end=&amp;quot;Phantom Aegis&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Wraith Spear}}&amp;lt;section begin=&amp;quot;Wraith Spear&amp;quot; /&amp;gt;&lt;br /&gt;
|Consumes {{Debuff|Weaken}} to spawn a wisp healing self or ally for &amp;#039;&amp;#039;&amp;#039;30 - 50%&amp;#039;&amp;#039;&amp;#039; of your spell power. &amp;#039;&amp;#039;(10s duration)&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Damage penalty per hit is reduced by &amp;#039;&amp;#039;&amp;#039;8 - 16%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Hitting a target affected by {{Debuff|Weaken}} grants you a shield absorbing &amp;#039;&amp;#039;&amp;#039;20 - 40%&amp;#039;&amp;#039;&amp;#039; damage based on your spell power stacking up to &amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039; times.&lt;br /&gt;
|-&lt;br /&gt;
|Hitting an ally shields them for &amp;#039;&amp;#039;&amp;#039;60 - 100%&amp;#039;&amp;#039;&amp;#039; of your spell power.&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage by &amp;#039;&amp;#039;&amp;#039;14 - 25%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases projectile range by &amp;#039;&amp;#039;&amp;#039;15 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Inflicts a fading snare on enemies hit lasting &amp;#039;&amp;#039;&amp;#039;0.8 - 1.6s&amp;#039;&amp;#039;&amp;#039;.&amp;lt;section end=&amp;quot;Wraith Spear&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Mosquito (Spell)|sub=Mosquito}}&amp;lt;section begin=&amp;quot;Mosquito (Spell)&amp;quot; /&amp;gt;&lt;br /&gt;
|Increases damage by &amp;#039;&amp;#039;&amp;#039;20 - 40%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases duration of fear by &amp;#039;&amp;#039;&amp;#039;0.4 - 0.8s&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases mosquito maximum health by &amp;#039;&amp;#039;&amp;#039;20 - 40%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Shields nearby allies for &amp;#039;&amp;#039;&amp;#039;40 - 60%&amp;#039;&amp;#039;&amp;#039; of your spell power when the mosquito is summoned.&lt;br /&gt;
|-&lt;br /&gt;
|Spawns &amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039; wisps healing self or ally for &amp;#039;&amp;#039;&amp;#039;30 - 50%&amp;#039;&amp;#039;&amp;#039; of your spell power when the mosquito explodes. &amp;#039;&amp;#039;(10s duration)&amp;#039;&amp;#039;&amp;lt;section end=&amp;quot;Mosquito (Spell)&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Mist Trance}}&amp;lt;section begin=&amp;quot;Mist Trance&amp;quot; /&amp;gt;&lt;br /&gt;
|Increases distance traveled by &amp;#039;&amp;#039;&amp;#039;8 - 20%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases movement speed when channeling by &amp;#039;&amp;#039;&amp;#039;20 - 36%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Knock targets back &amp;#039;&amp;#039;&amp;#039;1.6 - 3.2&amp;#039;&amp;#039;&amp;#039; meters on hit.&lt;br /&gt;
|-&lt;br /&gt;
|When triggered fears nearby enemies around you for &amp;#039;&amp;#039;&amp;#039;0.8 - 1.2s&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|When triggered grants &amp;#039;&amp;#039;&amp;#039;1 - 5&amp;#039;&amp;#039;&amp;#039; stacks of {{Debuff|Phantasm}}.&lt;br /&gt;
|-&lt;br /&gt;
|When triggered increases movement speed by &amp;#039;&amp;#039;&amp;#039;8 - 16%&amp;#039;&amp;#039;&amp;#039; for &amp;#039;&amp;#039;&amp;#039;3s&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|When triggered reduces the cooldown of your secondary weapon skill by &amp;#039;&amp;#039;&amp;#039;40 - 80%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|When triggered your next primary attack used within &amp;#039;&amp;#039;&amp;#039;5s&amp;#039;&amp;#039;&amp;#039; deals &amp;#039;&amp;#039;&amp;#039;30 - 50%&amp;#039;&amp;#039;&amp;#039; bonus damage.&amp;lt;section end=&amp;quot;Mist Trance&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Curse}}&amp;lt;section begin=&amp;quot;Curse&amp;quot; /&amp;gt;&lt;br /&gt;
|Increases the damage modifier by &amp;#039;&amp;#039;&amp;#039;4 - 10%&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Deals &amp;#039;&amp;#039;&amp;#039;20 - 40%&amp;#039;&amp;#039;&amp;#039; magic damage on hit.&lt;br /&gt;
|-&lt;br /&gt;
|Increases the duration of the Curse by &amp;#039;&amp;#039;&amp;#039;0.4s - 1s&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Knock targets back &amp;#039;&amp;#039;&amp;#039;1.6 - 3.2&amp;#039;&amp;#039;&amp;#039; meters on hit.&lt;br /&gt;
|-&lt;br /&gt;
|Reapplies {{Debuff|Weaken}} with &amp;#039;&amp;#039;&amp;#039;0.4s - 1s&amp;#039;&amp;#039;&amp;#039; increased duration when when the Curse ends.&lt;br /&gt;
|-&lt;br /&gt;
|Spawns a Wisp healing ally or self for &amp;#039;&amp;#039;&amp;#039;20 - 40%&amp;#039;&amp;#039;&amp;#039; of your spell power when the Curse effect ends. &amp;#039;&amp;#039;(10s duration)&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Inflicts a fading snare on enemies lasting &amp;#039;&amp;#039;&amp;#039;0.4s - 1.2s&amp;#039;&amp;#039;&amp;#039;&amp;lt;section end=&amp;quot;Curse&amp;quot; /&amp;gt;&lt;br /&gt;
|}&amp;lt;!----------------------------------------------------------Frost------------------------------------------------------------------&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;|-|Frost=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
{| class=&amp;quot;fandom-table&amp;quot; style=&amp;quot;background-color:rgba(0,159,249,0.08)&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:170px; text-align:center; font-weight:bold; background-color:rgba(0,159,249,0.2)&amp;quot;|Spell&lt;br /&gt;
| style=&amp;quot;text-align:center; font-weight:bold; background-color:rgba(0,159,249,0.2)&amp;quot;|[[File:Jewel_FrostTier4.png|35x35px]] Jewel Modifiers [[File:Jewel_FrostTier4.png|35x35px]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Veil of Frost}}&amp;lt;section begin=&amp;quot;Veil of Frost&amp;quot; /&amp;gt;&lt;br /&gt;
|Illusion explodes in a nova of ice dealing &amp;#039;&amp;#039;&amp;#039;20 - 40%&amp;#039;&amp;#039;&amp;#039; and inflicting {{Debuff|Chill}} on nearby enemies.&lt;br /&gt;
|-&lt;br /&gt;
|Increase shield absorb amount by &amp;#039;&amp;#039;&amp;#039;20 - 40%&amp;#039;&amp;#039;&amp;#039; of your spell power.&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage of next primary attack by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases elude duration by &amp;#039;&amp;#039;&amp;#039;8 - 20%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Next primary attack conjures a nova of frost dealing &amp;#039;&amp;#039;&amp;#039;30 - 50%&amp;#039;&amp;#039;&amp;#039; damage and inflicting {{Debuff|Chill}} on nearby enemies.&lt;br /&gt;
|-&lt;br /&gt;
|Next primary attack consumes {{Debuff|Chill}} and inflicts {{Debuff|Freeze}} lasting &amp;#039;&amp;#039;&amp;#039;1.4 - 3s&amp;#039;&amp;#039;&amp;#039;.&amp;lt;section end=&amp;quot;Veil of Frost&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Ice Nova}}&amp;lt;section begin=&amp;quot;Ice Nova&amp;quot; /&amp;gt;&lt;br /&gt;
|Increases damage done to {{Debuff|Chilled}} and {{Debuff|Frozen}} targets by &amp;#039;&amp;#039;&amp;#039;30 - 50%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases range by &amp;#039;&amp;#039;&amp;#039;8 - 20%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Recast to conjure a lesser ice nova dealing &amp;#039;&amp;#039;&amp;#039;30 - 50%&amp;#039;&amp;#039;&amp;#039; of the original damage.&lt;br /&gt;
|-&lt;br /&gt;
|Reduces cooldown by &amp;#039;&amp;#039;&amp;#039;8 - 12%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|The nova shields self and allies for &amp;#039;&amp;#039;&amp;#039;40 - 80%&amp;#039;&amp;#039;&amp;#039; of your spell power.&amp;lt;section end=&amp;quot;Ice Nova&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Frost Bat}}&amp;lt;section begin=&amp;quot;Frost Bat&amp;quot; /&amp;gt;&lt;br /&gt;
|Hitting a {{Debuff|Chilled}} or {{Debuff|Frozen}} target shatters the projectile into &amp;#039;&amp;#039;&amp;#039;8&amp;#039;&amp;#039;&amp;#039; splinters, each dealing &amp;#039;&amp;#039;&amp;#039;16 - 32%&amp;#039;&amp;#039;&amp;#039; damage and inflicting {{Debuff|Chill}}.&lt;br /&gt;
|-&lt;br /&gt;
|Hitting a {{Debuff|Chilled}} or {{Debuff|Frozen}} target shields you for &amp;#039;&amp;#039;&amp;#039;40 - 80%&amp;#039;&amp;#039;&amp;#039; of your spell power.&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage done to {{Debuff|Chilled}} and {{Debuff|Frozen}} targets by &amp;#039;&amp;#039;&amp;#039;20 - 32%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases cast rate by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases projectile range and speed by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|The frost impact blast deals &amp;#039;&amp;#039;&amp;#039;40 - 60%&amp;#039;&amp;#039;&amp;#039; damage to surrounding enemies.&amp;lt;section end=&amp;quot;Frost Bat&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Cold Snap}}&amp;lt;section begin=&amp;quot;Cold Snap&amp;quot; /&amp;gt;&lt;br /&gt;
|Increases damage by &amp;#039;&amp;#039;&amp;#039;8 - 20%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases {{Debuff|Freeze}} duration by &amp;#039;&amp;#039;&amp;#039;0.4 - 1.2s&amp;#039;&amp;#039;&amp;#039; when hitting a {{Debuff|Chilled}} target.&lt;br /&gt;
|-&lt;br /&gt;
|Increases movement speed when channeling by &amp;#039;&amp;#039;&amp;#039;20 - 36%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|The shield absorbs an additional &amp;#039;&amp;#039;&amp;#039;26 - 50%&amp;#039;&amp;#039;&amp;#039; of your spell power.&lt;br /&gt;
|-&lt;br /&gt;
|When triggered increases movement speed by &amp;#039;&amp;#039;&amp;#039;4 - 8%&amp;#039;&amp;#039;&amp;#039; while the shield last.&lt;br /&gt;
|-&lt;br /&gt;
|When triggered, charges target&amp;#039;s weapon with arctic energy. Next primary attack deals &amp;#039;&amp;#039;&amp;#039;24 - 40%&amp;#039;&amp;#039;&amp;#039; bonus damage and inflicts {{Debuff|Chill}}.&amp;lt;section end=&amp;quot;Cold Snap&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Crystal Lance}}&amp;lt;section begin=&amp;quot;Crystal Lance&amp;quot; /&amp;gt;&lt;br /&gt;
|Hitting a {{Debuff|Chilled}} or {{Debuff|Frozen}} target shatters the projectile into &amp;#039;&amp;#039;&amp;#039;8&amp;#039;&amp;#039;&amp;#039; splinters, each dealing &amp;#039;&amp;#039;&amp;#039;16 - 32%&amp;#039;&amp;#039;&amp;#039; damage and inflicting {{Debuff|Chill}}.&lt;br /&gt;
|-&lt;br /&gt;
|Increases cast rate by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage done to {{Debuff|Chilled}} and {{Debuff|Frozen}} targets by &amp;#039;&amp;#039;&amp;#039;50 - 70%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases {{Debuff|Freeze}} duration by &amp;#039;&amp;#039;&amp;#039;0.4 - 1.2s&amp;#039;&amp;#039;&amp;#039; when hitting a {{Debuff|Chilled}} target.&lt;br /&gt;
|-&lt;br /&gt;
|Increases projectile range and speed by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Pierces up to &amp;#039;&amp;#039;&amp;#039;1 - 5&amp;#039;&amp;#039;&amp;#039; targets dealing 50% reduced damage per target.&amp;lt;section end=&amp;quot;Crystal Lance&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Frost Barrier}}&amp;lt;section begin=&amp;quot;Frost Barrier&amp;quot; /&amp;gt;&lt;br /&gt;
|Absorbing an attack increases your spell power by &amp;#039;&amp;#039;&amp;#039;4 - 8%&amp;#039;&amp;#039;&amp;#039; for &amp;#039;&amp;#039;&amp;#039;6s&amp;#039;&amp;#039;&amp;#039;. Effect stacks up to &amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039; times.&lt;br /&gt;
|-&lt;br /&gt;
|Absorbing an attack reduces cooldown by &amp;#039;&amp;#039;&amp;#039;0.4 - 0.8s&amp;#039;&amp;#039;&amp;#039; from up to 3 attacks.&lt;br /&gt;
|-&lt;br /&gt;
|Cone of cold consumes {{Debuff|Chill}} and inflicts {{Debuff|Freeze}} lasting &amp;#039;&amp;#039;&amp;#039;2 - 4s&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Cone of cold knocks targets back &amp;#039;&amp;#039;&amp;#039;1.6 - 3.2&amp;#039;&amp;#039;&amp;#039; meters on hit.&lt;br /&gt;
|-&lt;br /&gt;
|Hitting a {{Debuff|Chilled}} or {{Debuff|Frozen}} target with the cone of cold shields you for &amp;#039;&amp;#039;&amp;#039;40 - 80%&amp;#039;&amp;#039;&amp;#039; of your spell power.&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage by &amp;#039;&amp;#039;&amp;#039;8 - 20%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases movement speed when channeling by &amp;#039;&amp;#039;&amp;#039;8 - 12%&amp;#039;&amp;#039;&amp;#039;.&amp;lt;section end=&amp;quot;Frost Barrier&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Arctic Storm}}&amp;lt;section begin=&amp;quot;Arctic Storm&amp;quot; /&amp;gt;&lt;br /&gt;
|Knocks enemies back &amp;#039;&amp;#039;&amp;#039;2 - 4&amp;#039;&amp;#039;&amp;#039; meters at the end of the effect.&lt;br /&gt;
|-&lt;br /&gt;
|Increases movement speed when channeling by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Heal self for &amp;#039;&amp;#039;&amp;#039;8 - 16%&amp;#039;&amp;#039;&amp;#039; of damage done.&lt;br /&gt;
|-&lt;br /&gt;
|Increase damage done by &amp;#039;&amp;#039;&amp;#039;12 - 24%.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Increases {{Debuff|Freeze}} duration by &amp;#039;&amp;#039;&amp;#039;0.4 - 0.8s&amp;#039;&amp;#039;&amp;#039; when hitting a {{Debuff|Chilled}} target.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Shields self for &amp;#039;&amp;#039;&amp;#039;34 - 50%&amp;#039;&amp;#039;&amp;#039; of your spell power when activated.&amp;lt;section end=&amp;quot;Arctic Storm&amp;quot; /&amp;gt;&lt;br /&gt;
|}&amp;lt;!----------------------------------------------------------Storm------------------------------------------------------------------&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;|-|Storm=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
{| class=&amp;quot;fandom-table&amp;quot; style=&amp;quot;background-color:rgba(253,255,93,0.08)&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:170px; text-align:center; font-weight:bold; background-color:rgba(253,255,93,0.2)&amp;quot;|Spell&lt;br /&gt;
| style=&amp;quot;text-align:center; font-weight:bold; background-color:rgba(253,255,93,0.2)&amp;quot;|[[File:Jewel_StormTier4.png|35x35px]] Jewel Modifiers [[File:Jewel_StormTier4.png|35x35px]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Veil of Storm}}&amp;lt;section begin=&amp;quot;Veil of Storm&amp;quot; /&amp;gt;&lt;br /&gt;
|Consumes {{Debuff|Static}} to stun the target for &amp;#039;&amp;#039;&amp;#039;0.3 - 0.5s&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage of next primary attack by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increase elude duration by &amp;#039;&amp;#039;&amp;#039;8 - 20%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Next primary attack inflicts a fading snare lasting &amp;#039;&amp;#039;&amp;#039;1.2 - 2s&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Dashing through an enemy inflicts {{Debuff|Static}}.&lt;br /&gt;
|-&lt;br /&gt;
|Your illusion periodically shocks a nearby enemy dealing &amp;#039;&amp;#039;&amp;#039;10 - 20%&amp;#039;&amp;#039;&amp;#039; damage and inflicting {{Debuff|Static}}.&amp;lt;section end=&amp;quot;Veil of Storm&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Cyclone}}&amp;lt;section begin=&amp;quot;Cyclone&amp;quot; /&amp;gt;&lt;br /&gt;
|Consumes {{Debuff|Static}} to stun the target for &amp;#039;&amp;#039;&amp;#039;0.1s - 0.5s.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Consumes {{Debuff|Static}} to charge your weapon up to &amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039; times. Next primary attack deals &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039; bonus damage per stack and inflicts {{Debuff|Static}}.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;40 - 100%&amp;#039;&amp;#039;&amp;#039; chance when the cyclone returns to spawn an additional {{Debuff|Storm Shield}}.&lt;br /&gt;
|-&lt;br /&gt;
|Each active {{Debuff|Storm Shield}} grants &amp;#039;&amp;#039;&amp;#039;2 - 6%&amp;#039;&amp;#039;&amp;#039; spell life leech.&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage done by {{Debuff|Storm Shields}} by &amp;#039;&amp;#039;&amp;#039;8 - 20%&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage by &amp;#039;&amp;#039;&amp;#039;14 - 30%&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Increases projectile range and  speed by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases cast rate by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;&amp;lt;section end=&amp;quot;Cyclone&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Discharge}}&amp;lt;section begin=&amp;quot;Discharge&amp;quot; /&amp;gt;&lt;br /&gt;
|Increases damage done by {{Debuff|Storm Shields}} by &amp;#039;&amp;#039;&amp;#039;8 - 20%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases duration of the stun effect by &amp;#039;&amp;#039;&amp;#039;0.1 - 0.3s&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Recast to end the effect triggering an explosion dealing &amp;#039;&amp;#039;&amp;#039;16 - 28%&amp;#039;&amp;#039;&amp;#039; damage and inflicting a &amp;#039;&amp;#039;&amp;#039;1s&amp;#039;&amp;#039;&amp;#039; fading snare.&lt;br /&gt;
|-&lt;br /&gt;
|Each active {{Debuff|Storm Shield}} grants &amp;#039;&amp;#039;&amp;#039;2 - 6%&amp;#039;&amp;#039;&amp;#039; spell life leech.&lt;br /&gt;
|-&lt;br /&gt;
|Increases movement speed when channeling by &amp;#039;&amp;#039;&amp;#039;20 - 36%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|When triggered charge your weapon up to &amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039; times. Next primary attack deals &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039; bonus damage per stack and inflicts {{Debuff|Static}}.&amp;lt;section end=&amp;quot;Discharge&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Ball Lightning}}&amp;lt;section begin=&amp;quot;Ball Lightning&amp;quot; /&amp;gt;&lt;br /&gt;
| Increases damage per shock by &amp;#039;&amp;#039;&amp;#039;3 - 7%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| Recast to detonate the orb early. The explosion deals &amp;#039;&amp;#039;&amp;#039;50 - 90%&amp;#039;&amp;#039;&amp;#039; increased damage.&lt;br /&gt;
|-&lt;br /&gt;
| Increases nearby allies movement speed by &amp;#039;&amp;#039;&amp;#039;8 - 16%&amp;#039;&amp;#039;&amp;#039; for 3&amp;#039;&amp;#039;&amp;#039;s&amp;#039;&amp;#039;&amp;#039; when the orb explodes.&lt;br /&gt;
|-&lt;br /&gt;
| Knocks enemies back &amp;#039;&amp;#039;&amp;#039;1.6 - 3.2&amp;#039;&amp;#039;&amp;#039; meters when the orb explodes.&lt;br /&gt;
|-&lt;br /&gt;
| Increases projectile range by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| Consumes {{Debuff|Static}} to stun enemies for &amp;#039;&amp;#039;&amp;#039;0.3 - 0.5s&amp;#039;&amp;#039;&amp;#039; when the orb explodes.&amp;lt;section end=&amp;quot;Ball Lightning&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Polarity Shift}}&amp;lt;section begin=&amp;quot;Polarity Shift&amp;quot; /&amp;gt;&lt;br /&gt;
|Inflicts a fading snare on enemies hit lasting &amp;#039;&amp;#039;&amp;#039;0.8 - 1.6s&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increase projectile range and speed by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Consumes {{Debuff|Static}} to charge your weapon up to &amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039; times. Next primary attack deals &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039; bonus damage per stack and inflicts {{Debuff|Static}}.&lt;br /&gt;
|-&lt;br /&gt;
|Triggers a lightning nova upon reaching the destination dealing &amp;#039;&amp;#039;&amp;#039;40 - 60%&amp;#039;&amp;#039;&amp;#039; damage and inflicting {{Debuff|Static}} on nearby enemies.&lt;br /&gt;
|-&lt;br /&gt;
|Triggers a lightning nova at the origin location dealing &amp;#039;&amp;#039;&amp;#039;40 - 60%&amp;#039;&amp;#039;&amp;#039; damage and inflicting {{Debuff|Static}} on nearby enemies.&amp;lt;section end=&amp;quot;Polarity Shift&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Lightning Curtain}}&amp;lt;section begin=&amp;quot;Lightning Curtain&amp;quot; /&amp;gt;&lt;br /&gt;
|Passing through the wall shields ally target for &amp;#039;&amp;#039;&amp;#039;30 - 50%&amp;#039;&amp;#039;&amp;#039; of your spell power.&lt;br /&gt;
|-&lt;br /&gt;
|Increases damage per hit by &amp;#039;&amp;#039;&amp;#039;4 - 12%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Blocking projectiles charges your weapon up to &amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039; times. Next primary attack deals &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039; bonus damage per stack and inflicts {{Debuff|Static}}.&lt;br /&gt;
|-&lt;br /&gt;
|Inflicts a fading snare lasting &amp;#039;&amp;#039;&amp;#039;0.8 - 1.6s&amp;#039;&amp;#039;&amp;#039; on the initial hit.&lt;br /&gt;
|-&lt;br /&gt;
|Increase movement speed by an additional &amp;#039;&amp;#039;&amp;#039;8 - 16%&amp;#039;&amp;#039;&amp;#039; when passing through the wall.&amp;lt;section end=&amp;quot;Lightning Curtain&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align:center&amp;quot; |{{Ability|Lightning Tendrils}}&amp;lt;section begin=&amp;quot;Lightning Tendrils&amp;quot; /&amp;gt;&lt;br /&gt;
|Hitting &amp;#039;&amp;#039;&amp;#039;6&amp;#039;&amp;#039;&amp;#039; bolts in a row on the same target inflicts a &amp;#039;&amp;#039;&amp;#039;0.8 - 1.6&amp;#039;&amp;#039;&amp;#039; second stun.&lt;br /&gt;
|-&lt;br /&gt;
|Launch &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; additional lightning bolt.&lt;br /&gt;
|-&lt;br /&gt;
|Lightning bolts deal &amp;#039;&amp;#039;&amp;#039;6 - 12%&amp;#039;&amp;#039;&amp;#039; increased damage.&lt;br /&gt;
|-&lt;br /&gt;
|There is a &amp;#039;&amp;#039;&amp;#039;18 - 36%&amp;#039;&amp;#039;&amp;#039; chance to trigger {{Debuff|Chain Lightning}} on hit.&lt;br /&gt;
|-&lt;br /&gt;
|Increase movement speed when casting and channelling by &amp;#039;&amp;#039;&amp;#039;16 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases projectile range and speed by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Increases cast rate by &amp;#039;&amp;#039;&amp;#039;12 - 24%&amp;#039;&amp;#039;&amp;#039;.&amp;lt;section end=&amp;quot;Lightning Tendrils&amp;quot; /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Templates| ]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;Skolander</name></author>
	</entry>
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