V Rising Wiki:Style guide
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This style guide keeps articles predictable: a reader who has seen one boss page knows where to find the loot table on every boss page. When in doubt, copy the structure of a well-maintained article of the same type. Propose changes on the talk page.
Shortcut: VRW:STYLE
Universal article layout
Every article follows this sequence (omit sections that don't apply — never reorder):
- Hatnotes (disambiguation, "For X, see Y")
- Maintenance banners ({{Stub}}, {{Outdated}})
- Infobox
- Intro — one or two sentences stating what the subject is, with the article title in bold
- Body sections (per page type, below)
- See also
- Notes / References
- Update history
- Navbox
- Categories
Page-type layouts
Boss (V Blood carrier)
- Infobox ({{Boss Infobox}}) — level, location, unlocks
- Intro with in-game journal quote
- Location
- Attacks — with a Brutal difficulty subsection where behavior differs
- Strategy — situational advice, not prescriptive loadouts; long walkthroughs belong in a Guide page, linked with
Main article: - Rewards — Spells, then Structures/Recipes, then a sortable loot table with drop percentages
- Quotes
- Trivia
- Update history
- V Blood navbox
Weapon / equipment
- Infobox ({{WeaponInfobox}} / {{EquipmentInfobox}})
- Intro
- Obtaining — crafting recipe (costs via {{ItemFrame}}), drops, vendors
- Usage / stats — per-tier comparison table where applicable
- Notes — interactions and edge cases (what stacks, what doesn't)
- Update history
- Type navbox ({{Navbox Weapons}})
Ability / spell
- Infobox ({{AbilityInfobox}}) — school, cooldown, unlock source
- Intro
- Effect — per-tier/jewel values
- Notes — interactions (explicit "stacks with / does not stack with" lists)
- Update history
- School navbox
Item / consumable
- Infobox ({{ItemInfobox}})
- Intro
- Obtaining
- Usage — organized by what it's used for (recipes, quests, refinement), one subsection each
- Update history
- Navbox
Structure (castle object)
- Infobox ({{StructureInfobox}})
- Intro
- Obtaining / unlock
- Usage — what it crafts/refines, with recipe tables
- Update history
- Navbox
Location
- Infobox — region, level range, notable drops
- Intro
- Inhabitants — enemies and V Blood carriers, grouped by spawn condition
- Resources
- Points of interest
- Update history
- Region navbox
Game mechanic
- Quick-reference facts box at top where useful
- Intro definition
- Body ordered by graduated complexity: overview → practical use → exact numbers/formulas; put a small summary table before any dense reference table
- Update history
Patch
See Template:Patch documentation: infobox, then Additions / Changes / Fixes / Hotfixes.
Guide
Long-form walkthroughs and build advice live in guide pages ("Guide:" prefix), not in reference articles. Mark superseded guides prominently: "Outdated as of Patch X". Reference articles link to guides; guides link back to reference articles for numbers.
Standard sections
Brutal difficulty
Differences on Brutal servers go in a labeled Brutal difficulty subsection of the relevant section — never scattered inline.
PvE / PvP differences
Where values differ by server type, present both in one place, labeled — e.g. a two-column table or a PvP differences subsection. Do not fork pages.
Update history
Reverse-chronological bullet list, one entry per patch, linked to the patch article:
==Update history== * [[Patch 1.1]] — Physical power increased to 35 from 33.7. '''Bug Fix:''' no longer loses durability when parried. * [[Patch 1.0]] — Added.
Notation: "increased/reduced to X from Y". Prefixes: Bug Fix:, Removed:, New:. When a value changes, the old value moves here — body text and infobox always show only the current value. Removed content moves to a Removed section or page, never silently deleted.
Linking
- Link the first mention of an entity in the intro, in each infobox, and in each table row; avoid re-linking in running prose after the first mention.
- Item and entity mentions in lists and tables use {{ItemFrame}} (icon + link). In prose, plain links — no icons mid-sentence.
- Prefer redirects over piped links ("Keely" not "Keely") — redirects make search work.
- Create a redirect for every common alias, plural, and short name. Only create a disambiguation page when two or more real targets exist; otherwise redirect to the primary topic and add a hatnote.
Naming
- Article titles use exact in-game names, singular.
- Section headings are sentence case ("Update history", not "Update History"). Start at level 2 (
==); never skip levels. - Dates are written "May 8, 2024" (unambiguous across regions).
Images
- Infobox images use in-game inventory icons or renders on transparent/dark background.
- Screenshots: name files
Subject description patchX.Y.pngso superseded shots are identifiable after visual updates. - Every image in templates gets meaningful
alt=text (the entity name); purely decorative images get emptyalt=.
Tables
- Stat comparisons use
class="wikitable sortable"or a Cargo query — never image galleries laid out as tables. - Header cells use
!(real<th>), with icons accompanied by text. - Wrap wide tables in
<div class="vr-table-scroll">so they scroll on phones. - Conditional cases (drop-rate modifiers, difficulty scaling) go in footnotes below the table, not inline in cells.
Colors
Never hardcode colors in templates or articles. Use the semantic tokens from MediaWiki:Citizen.css (--vr-rarity-*, --vr-infobox-*) or the classes in MediaWiki:Common.css (.vr-rarity-legendary etc.) — they adapt to both themes.