Legendary Ancestral Weapon Shards
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<aside class="vr-infobox">
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The Gravecaller
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The Red Twins
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Hand of Winter
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The Thousand Storms
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Cloud Dancers
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Wings of the Fallen
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Mortira's Lament
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Apocalypse
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The Morning Star
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Talons of the Lich Beast
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The Fate Dancers
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The Wraithblades
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The Endbringers
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The Siren's Wail
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Oaksong
The shards of a magical weapon. Unusable in its current state, bring to an Ancestral Forge to restore it.
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Overview
Legendary Ancestral Weapon Shards are shattered weapons that can be restored into usable weapons at the ![]()
Ancestral Forge or fused with other ancestrals at the ![]()
Fusion Forge. While they are considered to be tier eight alongside sanguine weapons (Gear Level 26), they are more powerful (Gear Level 30 & 33.7 Physical Power).
Legendary Ancestral Weapon Shards have a small chance (15%) to replace a ![]()
Epic Ancestral Weapon Shard drop or purchase from the Vampire Merchant in northern Ruins of Mortium.
As weapons that left a mark in the history of Vardoran, unlike ![]()
Epic Ancestral Weapon Shards, they have ability modifications to both the second (Q) and third (E) weapon skill. They also all have a unique appearance, making them visually distinct from Sanguine or Epic Ancestral weapons.
In 1.0 they used to have fixed attributes, but in Update 1.1 they can now be swapped using the new ![]()
Fusion Forge.
Possible Attribute Rolls
Legendary Ancestral weapons have 3 random attributes respectively. Each attribute has a minimum base value, which is then randomly multiplied by 1 - 5. There are 14 different attributes in total. Refer to the table below:
| Attribute | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Attack Speed | +2.8% | +5.6% | +8.4% | +11.2% | +14% |
| Crit Strike Chance | +3.2% | +6.4% | +9.6% | +12.8% | +16% |
| Crit Strike Power | +3.2% | +6.4% | +9.6% | +12.8% | +16% |
| Spell Crit Chance | +3.2% | +6.4% | +9.6% | +12.8% | +16% |
| Spell Crit Power | +3.2% | +6.4% | +9.6% | +12.8% | +16% |
| Max HP | +3.2% | +6.4% | +9.6% | +12.8% | +16% |
| Movement Speed | +1.6% | +3.2% | +4.8% | +6.4% | +8% |
| Physical Power | +2% | +4% | +6% | +8% | +10% |
| Spell Cooldown Rate | +2.8% | +5.6% | +8.4% | +11.2% | +14% |
| Spell Leech | +2% | +4% | +6% | +8% | +10% |
| Spell Power | +2.8% | +5.6% | +8.4% | +11.2% | +14% |
| Travel CD | +2.8% | +5.6% | +8.4% | +11.2% | +14% |
| Weapon CD | +2.8% | +5.6% | +8.4% | +11.2% | +14% |
| Weapon Skill Power | +3.2% | +6.4% | +9.6% | +12.8% | +16% |