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Overview of V Blood Loot Mechanics

V Blood loot drops are governed by hierarchical shared drop tables, nested drop groups, and global modifiers. When editing boss pages, ensure the following core mechanics are highlighted:

The Crowdedness Drop Multiplier

Loot yields scale dynamically based on the number of active players nearby when a V Blood boss is defeated. This modifier decreases the probability of drops on shared tables to balance group play:

Number of Players Drop Rate Multiplier
1 Player 100% (1.0)
2 Players 60% (0.6)
3 Players 45% (0.45)
4+ Players 30% (0.3)

Dual Jewel Roll Mechanics

In standard V Blood drop tables (T01 through T05), the game rolls twice on the Jewel Template table independently, meaning a boss can drop 0, 1, or 2 jewels per kill:

  • Roll 1: 35% drop chance
  • Roll 2: 10% drop chance

Shared Loot Table Drops & Boss Assignments

Tier 1 Drops (Early Game)

Used by early-game Farbane Woods bosses. These bosses drop early-game resources, T1 research, and Unsullied Hearts.

Early Tier 1 Bosses

These bosses drop from the T01 Early drop table:

Drop Table: DT_Shared_Unit_VBlood_T01_Early
Item Prefab / Group Drop Rate Notes
DG_Tech_General_Early (Early Tech) 7.5% Blueprints / Research
DG_Unit_VBlood_T01_Heart_Normal 25.0% Yields 1x Unsullied Heart (Weight: 100)
DG_Shared_Gems_T01 (T1 Gems) 20.0% Tier 1 Gems

Normal Tier 1 Bosses

These bosses drop from the T01 Normal drop table:

Drop Table: DT_Shared_Unit_VBlood_T01_Normal
Item Prefab / Group Drop Rate Notes
Item_Jewel_Template (Roll 1) 35.0% Tier 1 Active Ability Jewel
Item_Jewel_Template (Roll 2) 10.0% Tier 1 Active Ability Jewel
DG_Tech_General_Early (Early Tech) 15.0% Blueprints / Research
DG_Unit_VBlood_T01_Heart_Normal 100.0% Yields 1x Unsullied Heart (Weight: 100)
DG_Shared_Gems_T01 (T1 Gems) 25.0% Tier 1 Gems

Tier 2 Drops (Mid Game)

Used by mid-game Dunley Farmlands bosses. Drops include Tier 2 (Mid) Tech scroll blueprints and Unsullied Hearts.

Early Tier 2 Bosses

These bosses drop from the T02 Early drop table:

Drop Table: DT_Shared_Unit_VBlood_T02_Early
Item Prefab / Group Drop Rate Notes
Item_Jewel_Template (Roll 1) 35.0% Tier 2 Active Ability Jewel
Item_Jewel_Template (Roll 2) 10.0% Tier 2 Active Ability Jewel
DG_Tech_General_Mid (Mid Tech) 10.0% Blueprints / Research
DG_Unit_VBlood_T02_Heart_Normal 100.0% Yields 1x Unsullied Heart (Weight: 100)
DG_Shared_Gems_T02 (T2 Gems) 25.0% Tier 2 Gems

Normal Tier 2 Bosses

These bosses drop from the T02 Normal drop table:

Drop Table: DT_Shared_Unit_VBlood_T02_Normal
Item Prefab / Group Drop Rate Notes
Item_Jewel_Template (Roll 1) 35.0% Tier 2 Active Ability Jewel
Item_Jewel_Template (Roll 2) 10.0% Tier 2 Active Ability Jewel
DG_Tech_General_Mid (Mid Tech) 10.0% Blueprints / Research
DG_Unit_VBlood_T02_Heart_Normal 100.0% Yields 1x Unsullied Heart (Weight: 100)
DG_Shared_Gems_T02 (T2 Gems) 100.0% Tier 2 Gems

Tier 3 Drops (Late-Mid Game)

Introduces Shattered Weapon drops to the V Blood pool.

Tier 3 Bosses

These bosses drop from the T03 Normal drop table:

Drop Table: DT_Shared_Unit_VBlood_T03_Normal

Item Prefab / Group Drop Rate Notes
Item_Jewel_Template (Roll 1) 35.0% Tier 3 Active Ability Jewel
Item_Jewel_Template (Roll 2) 10.0% Tier 3 Active Ability Jewel
LegendaryItem_Template 25.0% Shattered Weapon (Ancestral Weapon template)
DG_Tech_General_Mid (Mid Tech) 15.0% Blueprints / Research
DG_Unit_VBlood_T03_Heart_Normal 100.0% Rolls on internal Heart pool:
* Unsullied Heart (Weight: 100)
* Exquisite Heart (Weight: 25)
DG_Shared_Gems_T03 (T3 Gems) 25.0% Tier 3 Gems

Tier 4 Drops (Late Game)

The primary source for Gold-tier items and schematic blueprints. These bosses maintain the 25% Shattered Weapon drop rate.

Tier 4 Bosses

These bosses drop from the T04 Normal drop table:

Drop Table: DT_Shared_Unit_VBlood_T04_Normal

Item Prefab / Group Drop Rate Notes
Item_Jewel_Template (Roll 1) 35.0% Tier 3 Active Ability Jewel
Item_Jewel_Template (Roll 2) 10.0% Tier 3 Active Ability Jewel
LegendaryItem_Template 25.0% Shattered Weapon (Ancestral Weapon template)
DG_Tech_Gold_VBlood_T04 (Roll 1) 100.0% (combined probability of at least 1 tier 3 book is 64%, use this number) Rolls on internal sub-table:
* 40% Weight: Late Tech (`DG_Tech_General_Late`)
* 60% Weight: T04 Gold Drop Group (`DG_Unit_VBlood_T04_Gold`)
DG_Tech_Gold_VBlood_T04 (Roll 2) 100.0% (combined probability of at least 1 tier 3 book is 64%, use this number) Rolls on identical sub-table above (gives second tech/gold reward)
DG_Unit_VBlood_T04_Heart_Normal 100.0% Yields 1x Exquisite Heart (Weight: 25)
DG_Shared_Gems_T03 (T3 Gems) 100.0% Tier 3 Gems

Tier 5 Drops (End Game)

Their Shattered Weapon drop rate drops to 5%, but they introduce the highest tier of tech recipes.

Tier 5 Bosses

These bosses drop from the T05 EndGame drop table:

Drop Table: DT_Shared_Unit_VBlood_T05_EndGame

Item Prefab / Group Drop Rate Notes
Item_Jewel_Template (Roll 1) 35.0% Tier 3 Active Ability Jewel
Item_Jewel_Template (Roll 2) 10.0% Tier 3 Active Ability Jewel
LegendaryItem_Template 5.0% Shattered Weapon (Ancestral Weapon template)
DG_Tech_Legendary_VBlood_T05 (Roll 1) 100.0% Rolls on internal sub-table:
* 100 Weight: Jewel Template (`Item_Jewel_Template`) (~74% chance)
* 30 Weight: Late Tech (`DG_Tech_General_Late`) (~22% chance)
* 5 Weight: Onyx Tear (`Item_Ingredient_OnyxTear`) (~4% chance)
DG_Tech_Legendary_VBlood_T05 (Roll 2) 33.0% Rolls on identical sub-table above
DG_Unit_VBlood_T03_Heart_Normal 100.0% Rolls on internal Heart pool:
* Unsullied Heart (Weight: 100)
* Exquisite Heart (Weight: 25)
DG_Shared_Gems_T03 (T3 Gems) 25.0% Tier 3 Gems

Tier 6 Drops (Shard Bosses)

Ultimate bosses of the game. They drop Shattered Weapons at a 10% rate, Late Game Tech at a flat 20%, and have high-tier gemstone yields.

Tier 6 Bosses

These bosses drop from the T06 ShardBoss drop table:

Drop Table: DT_Shared_Unit_VBlood_T06_ShardBoss

Item Prefab / Group Drop Rate Notes
Item_Ingredient_OnyxTear 25.0% End-game crafting material
LegendaryItem_Template 10.0% Shattered Weapon (Ancestral Weapon template)
Item_Jewel_Template 33.0% Tier 3 Active Ability Jewel
DG_Tech_General_Late (Late Tech) 20.0% Blueprints / Research
DG_Unit_VBlood_T04_Heart_Normal 100.0% Yields 1x Exquisite Heart (Weight: 25)
DG_Shared_Gems_T03 100.0% Yields exactly 3x Tier 3 Gems

Custom / Unique V Blood Tables

These bosses bypass the standard tier shared drop tables entirely and utilize unique tables:

  • Alpha Wolf (Level 16) CHAR_Forest_Wolf_VBlood
    • Uses Table: DT_Unit_Farbane_VBlood_DireWolf_T01
  • Putrid Rat (Level 30) CHAR_Vermin_DireRat_VBlood
    • Uses Table: DT_Unit_Farbane_VBlood_DireRat_T01
  • Ferocious Bear (Level 35) CHAR_Forest_Bear_Dire_Vblood
    • Uses Table: DT_Unit_Farbane_VBlood_DireBear_T01
  • Dracula the Immortal King (Level 91) CHAR_Vampire_Dracula_VBlood
    • Uses Table: DT_Unit_Relic_Dracula_Unique (Guaranteed Unique Relic Drop)

Rift Incursion Gate Boss Tables

These drop tables do not utilize standard loot structures and yield Nether Shards.

Minor Gate Bosses

Drop Table: DT_Shared_Legendary_VBlood_GateBoss_Minor

  • Drops 1x Minor Gate Boss Unit (`DG_Unit_GateBoss_Minor`) — 100% Drop Rate
  • Drops 4x Minor Nether Shards (`DG_NetherShards_GateBoss_Minor`) — 100% Drop Rate

Major Gate Bosses

Drop Table: DT_Shared_Legendary_VBlood_GateBoss_Major

  • Drops 1x Major Gate Boss Unit (`DG_Unit_GateBoss_Major`) — 100% Drop Rate
  • Drops 4x Major Nether Shards (`DG_NetherShards_GateBoss_Major`) — 100% Drop Rate

Primal Gate Bosses

  • (Dynamic Spawns / Incursions)*

Drop Table: DT_Shared_Legendary_VBlood_GateBoss_Primal

  • Drops 1x Primal Active Ability Jewel (`Item_Jewel_Template`) — 30% Drop Rate
  • Drops 1x Primal Gate Boss Unit (`DG_Unit_GateBoss_Primal`) — 100% Drop Rate
  • Drops 4x Primal Nether Shards (`DG_NetherShards_GateBoss_Primal`) — 100% Drop Rate