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Blood Fountain
Summon a pillar of blood healing allies for 55% of your spell power. The pillar erupts after 1.1s inflicting Leech and dealing 90% magic damage to enemies while healing allies for 85% of your spell power.
Unlock Requirement
Magic School
Class
Basic Spell
Type
Target Area, Can Crit
Cast Time
0.4s
Cooldown
10s

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Overview

Added in Gloomrot update, Blood Magic applies Leech.

In Update 1.1 this spell's pillar eruption speed was increased by 0.1s.

In the 1.1 October patch healing on secondary impact was increased to 85% from 75%, and the Jewel effect increasing secondary impact damage increased from 12-24% to 16-32%.

In the 1.1 Spring Update its initial heal was increased from 50% to 55%.

Unlock Requirement

Jewel Modifiers

{{#lst:Template:Jewel Table|Blood Fountain}}
Jewel Modifiers

History

In the Early Access version of V Rising Blood Fountain originally belonged to the Unholy Magic School under the name Purgatory. It had a cooldown of 12 s and the following effect:

Call down a pillar of energy that slows enemies in an area for 1s and heals allies for 40% of your spell power. After 1.2s the pillar erupts in a powerful burst of energy dealing 75% magic damage to enemies and healing allies for 75% of your spell power.


It was reworked into its current iteration and moved to the Blood Magic School with the Secrets of Gloomrot update on May 17th, 2023.

Video Showcase (Purgatory)

{{#ev:youtube|ypBviCe8mss|500||||playlist=ypBviCe8mss&start=0}}

pt-br:Fonte_de_Sangue fr:Fontaine de sang