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Sanguine Coil
Launch a projectile that deals 80% magic damage, drains 30% health and inflicts Leech. Heals ally hit for 120% and self for 30% of your spell power.
Unlock Requirement
Magic School
Class
Basic Spell
Type
Projectile, Can Crit
Cast Time
0.4s
Cooldown
7s
Charges
3

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Overview

This spell was reworked quite a bit in the Gloomrot update, with the healing being more conditional and reduced from 40% to 25%. The spell was also moved from Meredith the Bright Archer to be unlocked by the new V Blood Baron du Bouchon the Sommelier.

In Hotfix #6, this spell's damage was increased from 75% to 80%.

In the 1.1 October patch casttime was reduced to 0.4s from 0.5s, and projectile velocity increased to 28 from 24.

In the 1.1 Spring Update its cooldown was increased from 6 to 7 seconds, projectile speed reduced by 20% and healing to allies jewel effect increased from 14 - 30% to 20 - 40%.

Unlock Requirement

Jewel Modifiers

{{#lst:Template:Jewel Table|Sanguine Coil}}
Jewel Modifiers

Video Showcase

{{#ev:youtube|svwI6PHSqdQ|500||||playlist=svwI6PHSqdQ&start=0}}

ru:Кровавая катушка fr:Volute sanguine