Frost Barrier
More actions
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Overview
Frost Magic Spells apply Chill, which when applied on foes, slows their movement speed by 15% for 5s.
Additionally some abilities can inflict Freeze, which freezes your enemies solid, making them unable to move or act for 4s.
Deals 25% spell damage, inflicts Chill and staggers the target for 1s if the target is immune to Freeze.
Vampires are frozen for half duration.
Like other channelled area abilities, this spell's recast cone of cold cannot be countered, unlike ![]()
Arctic Storm's.
Unlock Requirement
Jewel Modifiers
History
Frost Barrier was much simpler in the Early Access version of V Rising.
It had a cooldown of 9 s and the following effect:
| “ | Increase movement speed by 10% and block melee and projectile attacks in front of you for 2s. Spawn up to 8 waves of frost dealing 50% magic damage and inflicting Chill when the barrier is struck. | ” |
During V Rising's first expansion, Secrets of Gloomrot, on May 17th, 2023 it received major changes. A new recast functionality was added as a jewel modifier, alongside the movement speed moved to jewels.
It had a cooldown of 9 s and the following effect:
| “ | Upon activation, holds up a barrier in front of you blocking melee attacks and projectiles. When the barrier is struck, it inflicts 50% magic damage and inflicts Chill. Chilled enemies are Frozen for 4s when hit. | ” |
Then, in Update 1.0 it was reworked into its current iteration, with native recasting ability and an increase in frost spikes' damage from 50% to 60%.
In Update 1.1 the frost spike damage was decreased from 60% to 50%.
Video Showcase
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