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Veil of Bones
Dash towards input direction and elude nearby enemies for 2.2s.
Your next primary attack heals you 5% of your maximum health, inflicts Condemn and summons a skeleton warrior.
Unlock Requirement
Magic School
Class
Travel Spell
Type
Veil, Dash, Minion, Can Crit
Dash Range
6
Cast Time
0.5s
Cooldown
8s

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Overview

Skeleton Warrior / Skeleton Mage has health equal to 200% of your Spell Power, and deals 30% / 50% of your Spell Power as magic damage. They cannot crit.

Unlock Requirement

Jewel Modifiers

{{#lst:Template:Jewel Table|Veil of Bones}}
Jewel Modifiers

History

In the Early Access version of V Rising, Veil of Bones had the following effect:

Dash towards input direction and elude nearby enemies for 2.2s. Your next attack launches a projectile that deals 25% magic damage, bouncing up to 4 targets and inflicts amplify that increases damage taken by 25% for 5s


In the Early Access Hotfix #5 on June 16th, 2022 the damage of the projectile was increased to 75%, but the number of bounces was reduced to 3 and each bounce now reduces the damage dealt by 25%.

In the Gloomrot update the spell was reworked to no longer throw a projectile. It now had the following effect:

Dash towards input direction and elude nearby enemies for 2.2s.
Your next primary attack deals 25% bonus damage and inflicts Condemn. Deals 50% additional damage to enemies below 30% health.


Finally, in Update 1.0 it was reworked to its current iteration, with the execute effect now being a Jewel Modifier.

In the 1.1 Spring Update its bonus damage to low health enemies was increased from 20 - 40% to 30 - 50%.

Video Showcase

{{#ev:youtube|jLQAyMZ9MTY|500||||playlist=jLQAyMZ9MTY&start=0}}

pt-br:Véu_de_Ossos ru:Костяная завеса fr:Voile d'os